As I sat facing the Incans across 8 tiles of ocean I realized one thing. I miss cruise missiles!
Over the course of the game, the AI tends to stack tons of units on its major cities which leads to an all-out zerg of any invasion force I land. Short of nukes, some cruise missiles (loadable on subs and destroyers) would be a great tool to help.
A national wonder like 'Rocket Program' (fancy name, I know) that unlocks after the rocketry tech and is required before building cruise missiles would be a nice touch.
I also lament the fact that the only sub is one of the leaky tubs used in WWII. I'd like to see a faster sneakier nuclear sub unit with the power to carry nuclear and non-nuclear payloads.
Over the course of the game, the AI tends to stack tons of units on its major cities which leads to an all-out zerg of any invasion force I land. Short of nukes, some cruise missiles (loadable on subs and destroyers) would be a great tool to help.
A national wonder like 'Rocket Program' (fancy name, I know) that unlocks after the rocketry tech and is required before building cruise missiles would be a nice touch.
I also lament the fact that the only sub is one of the leaky tubs used in WWII. I'd like to see a faster sneakier nuclear sub unit with the power to carry nuclear and non-nuclear payloads.
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