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Gamebryo native gfx file: NIF... plugin!?!?

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  • Gamebryo native gfx file: NIF... plugin!?!?

    GD it but I'm pissed at the "moddablity" of this game at this moment... Ok, calming down... but someone point me to a plug-in or something to convert to this native file format so I can mess with the graphics!

    I htink this is a 3d format file?

    ...please!?!?

  • #2
    That's yet to be released (it will though).
    Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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    • #3
      LOL- man I must be chomping at the bit here... thanks again locutus...

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      • #4
        Any ETA on that Locutus?
        Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
        CtP2 AE Wiki & Modding Reference
        One way to compile the CtP2 Source Code.

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        • #5
          You'll have to ask Soren
          Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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          • #6
            I'd like to know everything about unit creation as soon as possible. :D The graphics are probably going to be the hardest part, so if you already know about modding the graphics of a game using the Gamebryo engine, feel free to post here whatever might apply to Civ IV. It seems I won't get my...


            That thread has a link to a .nif plugin, for a program called Blender.

            It apparently does work (though I can't verify that) and is a good option if you don't want to wait.

            Blender - http://www.blender3d.com/cms/Home.2.0.html

            Niftool - http://niftools.sourceforge.net/

            This information is courtesy of Gaias, not me btw. What a nice chap he is for finding these things.
            Currently working on:
            A Song of Ice and Fire Mod for Civ 4!
            Click me to find out more!

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