Gnawing Questions...If the game is grid based, how do you grid a sphere... or is the world really just a glorified cylinder like the other versions (no going over the poles)? In order to tile a sphere you would need a polygon of some type (hexagons) or a staggered grid (like brick-laying) with each higher latititude having fewer grids I would imagine. This would change game play a little bit. Are there any mathmaticians out there that can explain it to me?
Can you select "flat world" for continent specific scenarios?
Can you select "flat world" for continent specific scenarios?
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