It would seem that Snoopy's wonderful post (with details regarding the moddability of Civ 4) has largely answered my question in the affirmative.
I have been playing a Civ 3 game (as Caesar of the Romans versus Gandhi of the Indians) where I have spawned the maximum number of cities possible (before the game crashes).
I have recently dispatched Gandhi for good as he was subverting some of my growing cities from his solitary modern armour-surrounded city.
However, I have been permitted to continue with this game and am aiming to slowly but surely develop my extremely basic cities into veritable cultural havens.
Indeed, I am strongly tempted to convert the final outcome of this massive city building campaign into a scenario (with the relevant utility) and load it as a DYP (Double Your Pleasure) game so that I can continue merrily with my city (empire) building exploits.
Therefore my question, regarding the soon-to-be-released Civ 4, is:
Will it be feasible to play it as a challenging CB game where it is feasible to build many fine cities in the face of a savage barbarian onslaught?
I am aware that the rules regarding city spawning have been changed but it should still be possible (with careful planning and preparation) to build a really large multi-city empire.
Snoopy's article has suggested that it should even be possible to adapt the city design.
Therefore it might be possible to make a mod that will make multi-city building an even more rewarding experience.
Has anyone any ideas about this idea?
I have been playing a Civ 3 game (as Caesar of the Romans versus Gandhi of the Indians) where I have spawned the maximum number of cities possible (before the game crashes).
I have recently dispatched Gandhi for good as he was subverting some of my growing cities from his solitary modern armour-surrounded city.
However, I have been permitted to continue with this game and am aiming to slowly but surely develop my extremely basic cities into veritable cultural havens.
Indeed, I am strongly tempted to convert the final outcome of this massive city building campaign into a scenario (with the relevant utility) and load it as a DYP (Double Your Pleasure) game so that I can continue merrily with my city (empire) building exploits.
Therefore my question, regarding the soon-to-be-released Civ 4, is:
Will it be feasible to play it as a challenging CB game where it is feasible to build many fine cities in the face of a savage barbarian onslaught?
I am aware that the rules regarding city spawning have been changed but it should still be possible (with careful planning and preparation) to build a really large multi-city empire.
Snoopy's article has suggested that it should even be possible to adapt the city design.
Has anyone any ideas about this idea?

good thing you already got em eh?
[It must be something like 512!!!
) out of nearly 2000 units. I should actually start deleting all these excessive military units so that my government can evolve from Monarchy to Democracy.
although i didnt try to build em up.i just spammed cavalry out of them
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