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Huge North America Map - Always Same Spot?

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  • Huge North America Map - Always Same Spot?

    I just reloaded the game like a dozen times and each time I start right off the coast of northeast Brazil. It doesn't matter which civ I pick. Is this broken or is there a way to randomize it?
    Captain of Team Apolyton - ISDG 2012

    When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

  • #2
    I just opened the map up in world builder, I don't think I want to play this map anyhow. North America is ridiculously far west. It would take 10 turns or more to get to Europe from North America whereas South America can do it in like one or two turns.

    Hopefully someone has made a better map.

    One of these days Firaxis needs to hire a half-way decent mapmaker.
    Captain of Team Apolyton - ISDG 2012

    When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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    • #3
      It's a bug, Dale has been dealing with it in the patch - I think it's explicitly fixed in the patch, actually.
      <Reverend> IRC is just multiplayer notepad.
      I like your SNOOPY POSTER! - While you Wait quote.

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      • #4
        I went and fixed the issue myself.

        Captain of Team Apolyton - ISDG 2012

        When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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        • #5
          What Snoopy means is there is a bug that if you specify starting locations on a WBS file, the AI won't settle at all. It'll just sail round and round in circles.

          This is addressed in the Snoopy/Dale patch, but I haven't added that fix to AoD2 yet.

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          • #6
            Oh. Darn.
            Captain of Team Apolyton - ISDG 2012

            When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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            • #7
              Originally posted by Dale
              What Snoopy means is there is a bug that if you specify starting locations on a WBS file, the AI won't settle at all. It'll just sail round and round in circles.

              This is addressed in the Snoopy/Dale patch, but I haven't added that fix to AoD2 yet.
              Ok, so I combined the PatchMod with my map. I played the English and settled in New England. The Dutch settled in Louisiana, and it looks like the French & Spanish never settled. Half way through the game I found the Spanish caravel just sitting around, so I destroyed it with a privateer. When it respawned they went and finally settled.

              I haven't found the French one yet.
              Captain of Team Apolyton - ISDG 2012

              When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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