Hello,
In MP, I have tried a game where more than one person picks the same founding country but with different leaders. ie, New Netherlands. Two separate colonies that share certain factors.
- The European market is the same for both players. That makes sense. A feature that is really fun. I ruined the silver market.
- The King asked me to stop trading with my my counterpart though, even though we were both Dutch.
- Whenever we set up missions, we would get our converted Natives mixed up. As in, I had two cities with Missions in them, and the other leader had one or two. Sometimes, I would get their converts, and sometimes the other way around.
This became an issue when one of us got the FF that increases mission success by 50%. I effectively got that bonus for my counterpart.
This was on the Patch/Mod also.
I will try to dig up an save where this happens. But I will have to get it from the next game I play.
In MP, I have tried a game where more than one person picks the same founding country but with different leaders. ie, New Netherlands. Two separate colonies that share certain factors.
- The European market is the same for both players. That makes sense. A feature that is really fun. I ruined the silver market.
- The King asked me to stop trading with my my counterpart though, even though we were both Dutch.
- Whenever we set up missions, we would get our converted Natives mixed up. As in, I had two cities with Missions in them, and the other leader had one or two. Sometimes, I would get their converts, and sometimes the other way around.
This became an issue when one of us got the FF that increases mission success by 50%. I effectively got that bonus for my counterpart.
This was on the Patch/Mod also.
I will try to dig up an save where this happens. But I will have to get it from the next game I play.
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