Originally posted by Caledorn
This patchmod makes my Colonization game crash to desktop the instant one of my competitor European colony nations founds a city ... At least I think this is what causing it - enabling logging and debugging gives this output in PythonDbg.log as the last logentry :
PY:City Built Event: Isabella
I'm afraid the colonization.exe.dmp file didn't offer much help to me, as I'm not fluent in reading dumpfiles in hexadecimals :-P
This patchmod makes my Colonization game crash to desktop the instant one of my competitor European colony nations founds a city ... At least I think this is what causing it - enabling logging and debugging gives this output in PythonDbg.log as the last logentry :
PY:City Built Event: Isabella
I'm afraid the colonization.exe.dmp file didn't offer much help to me, as I'm not fluent in reading dumpfiles in hexadecimals :-P
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