Shouldn’t change:
-The focus of colonization on trade and low level economics, turning goods into other goods, selling goods to various trade partners(the natives, the other nations and your home colony) is what made colonization, colonization. Some extra automatisation options to reduce micromanagement are fine. But
colonization would no longer be colonization, if the goods would for example just function as the resources of civ4.
-The bonuses of each nation: the bonuses the various nations got in colonization helped diversify them and they did fit their nations well. If I would do anything to them, would I increase them and make the nations even more diverse. We are not dealing with new nations in colonization after all, all come with their own culture and history.
Should change:
-There should be other victory option then revolution. Some type of "Canadian victory", a reward for having very good relations with your king. Your king grants you much autonomy, but your nation still remains a royal servant of the king.
-Giving all goods some sort of function, beyond the value you can sell them for. Coats could maybe help colonies in cold regions, cigars could make the upper class jobs more productive, rum could maybe give your ships a morale boost, and cloth would help in colonies with average climate.
-The focus of colonization on trade and low level economics, turning goods into other goods, selling goods to various trade partners(the natives, the other nations and your home colony) is what made colonization, colonization. Some extra automatisation options to reduce micromanagement are fine. But
colonization would no longer be colonization, if the goods would for example just function as the resources of civ4.
-The bonuses of each nation: the bonuses the various nations got in colonization helped diversify them and they did fit their nations well. If I would do anything to them, would I increase them and make the nations even more diverse. We are not dealing with new nations in colonization after all, all come with their own culture and history.
Should change:
-There should be other victory option then revolution. Some type of "Canadian victory", a reward for having very good relations with your king. Your king grants you much autonomy, but your nation still remains a royal servant of the king.
-Giving all goods some sort of function, beyond the value you can sell them for. Coats could maybe help colonies in cold regions, cigars could make the upper class jobs more productive, rum could maybe give your ships a morale boost, and cloth would help in colonies with average climate.
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