Well, Col2 is announced and all the little plebs are happy. hehehe.
So, I can see them being fairly faithful to the original, which means certain very influenctial areas of this era will be totally skipped or summarised horrendously.
We also know that Col2 is going to be on the Civ4 engine so one can assume a certain level of Modding is possible (at least to the level of BtS, hopefully higher).
Thus I am proposing the beginnings of my Age of Discovery II Mod for C4C (Civ4: Col):
1. Add in Portugal, Denmark, Russia and China. We will assume for the minute that the original nations are in: Spain, England, France and Holland.
2. Allow a native victory: such as "Declare Federation (at which point all natives DoW) and capture and hold for 10 turns 50% of all native villages". This is similar to the game Conquest of the New World (awesome game!). This is assuming there is not already a native victory and that only Revolution is available to the Euros.
3. If not already in allowing the discovering and naming of terrain features, such as mountains, ranges, plains, rivers, etc.
4. Extend the map to Western Africa. This region played a large part in the colonisation of the Americas.
5. A Pirate nation to add a real spin to the game.
This is just a beginning list, and as more information comes to hand and the game's release, this will get extended.
Comments? Suggestions?
So, I can see them being fairly faithful to the original, which means certain very influenctial areas of this era will be totally skipped or summarised horrendously.
We also know that Col2 is going to be on the Civ4 engine so one can assume a certain level of Modding is possible (at least to the level of BtS, hopefully higher).
Thus I am proposing the beginnings of my Age of Discovery II Mod for C4C (Civ4: Col):
1. Add in Portugal, Denmark, Russia and China. We will assume for the minute that the original nations are in: Spain, England, France and Holland.
2. Allow a native victory: such as "Declare Federation (at which point all natives DoW) and capture and hold for 10 turns 50% of all native villages". This is similar to the game Conquest of the New World (awesome game!). This is assuming there is not already a native victory and that only Revolution is available to the Euros.
3. If not already in allowing the discovering and naming of terrain features, such as mountains, ranges, plains, rivers, etc.
4. Extend the map to Western Africa. This region played a large part in the colonisation of the Americas.
5. A Pirate nation to add a real spin to the game.
This is just a beginning list, and as more information comes to hand and the game's release, this will get extended.
Comments? Suggestions?
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