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Beyond Earth's SMAC Connection at Gamespot

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  • Beyond Earth's SMAC Connection at Gamespot

    New article is up:

    http://www.gamespot.com/articles/bey.../1100-6418924/
    On Alpha Centauri, [Mike Bazzell] created a couple of 2D sprite-sheet VFX explosions. Back then, there was only enough memory for two sprite sheets and we swapped 256-color palettes in order to use them for different weapons. On Beyond Earth, after concepting, Mike moved over to creating modern real-time particle VFX. There are astounding differences in technology across all aspects of game development between then--15 years ago--and now, but right there, the difference is amazing!
    Nothing much new about BE, just some comparisons of who was doing what on the games and how technology (and eye-candy) has changed.
    "tout comprendre, c'est tout pardonner"

  • #2
    Are you guys intentionally conflating Gamespy and Gamespot?
    Click here if you're having trouble sleeping.
    "We confess our little faults to persuade people that we have no large ones." - François de La Rochefoucauld

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    • #3
      I have no idea what you're talking about

      Spoiler:
      (Thanks for spying ... er ... spotting that error)
      "tout comprendre, c'est tout pardonner"

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      • #4
        Tomorrow there's supposed to be an interview with Sid on Gamespot. Hopefully that will be a little meatier.
        Click here if you're having trouble sleeping.
        "We confess our little faults to persuade people that we have no large ones." - François de La Rochefoucauld

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