Bad
Assembly Plant
![](http://fastmoves.wordpress.com/files/2009/12/assemblyplant.jpg)
Unique building for Germany; Replaces Factory
+1
![](http://www.civfanatics.com/images/civ4/info_center/yuck.gif)
![](http://www.civfanatics.com/images/civ4/info_center/yuck.gif)
Can turn 4 citizens into Engineers
+25%
![](http://www.civfanatics.com/images/civ4/info_center/hammer.gif)
![](http://www.civfanatics.com/images/civ4/info_center/hammer.gif)
+50%
![](http://www.civfanatics.com/images/civ4/info_center/hammer.gif)
It is very rarely a good idea (or sign of a not optimal buildup) to work additional engineer specialists instead of tiles if the goal is increasing production of a city. Those very few instances don´t justify picking for the Assembly Plant.
Finally there is the additional +50%
![](http://www.civfanatics.com/images/civ4/info_center/hammer.gif)
In any case, the additional 50%
![](http://www.civfanatics.com/images/civ4/info_center/hammer.gif)
Good
Mausoleum
HammamBall CourtThese are a colloseum, an aqueduct and a jail that additionaly to what they usually do provide an extra +2
![](http://www.civfanatics.com/images/smilies/smile.gif)
The main differences between the three lie in the nature of the buildings they are replacing - though the main argument for which you pick in an Ironman rather being the starting techs of the civ and additionaly which Unique Unit they provide.
The Mausoleum (jail) comes rather late and is not a must have in every city, but in another way of argumenting you get +2
![](http://www.civfanatics.com/images/smilies/smile.gif)
The Ball Court requires Construction, which in many (most...) Ironman games is a technology with low priority you avoid for a very long time and start to want only if you have to defend against an attack and require catapults or finally want to attack your opponent, sometimes never. Since Ironman games though are in their nature games where you most of the time have to build up your empire first (till around guilds the first big attack waves come), you don´t want to tech Construction too soon. Not a big argument against the Ball Court, but plays a role more often then you´d think.
The Hammam is an aqueduct which you get with Mathematics, which is very high priority. Aqueducts you build anyway and together with their usual +2
![](http://www.civfanatics.com/images/civ4/info_center/health.gif)
Overall Ottomans have great starting techs (and Janissary are nice, too in Ironman), India has the Fast Worker and Maya the Holkan for being safe early against an opponent sending a couple of chariots. For a long game of civ without a city elimination with lots of buildup it probably goes 1. India 2. Ottomans 3. Maya. Besides that there aren´t many other civilizations that can compete with those three as picks in such a scenario.
For Good UB - Bad UB part #1 click here
For Good UB - Bad UB part #2 click here
For Good UB - Bad UB part #3 click here
For Good UB - Bad UB part #4 click here
For Good UB - Bad UB part #5 click here
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