UGH!
ARGH!
The pitfalls and trials and tribulations of Scenario Making!
Ok
Here is what I am up to.
I am trying to Exlcude all units with exception of:
Phalanx
Legion
Knight
Calvary
Pikemen
Musketeer
Cannon
Settler
Caravan
I dont think anymore, but I have tried several attempts, all crashing to desktop.
I am however up to the point where I figured that for each unit I delete, I need to change the total unit numbers from the default #73 to the number I remove, if that the way i should be going?
I am going to keep going, I will try to add "CANT_BUILD" and delete all undesirables.
I played with the Wonders, and somehow I came up with all wonders available at ancient??
STRANGE!
I thin it was because of making NULL as an advance enabling that wonder. I will try to add a line "CANT_BUILD"
Not sure if that will work or not?
I shall keep you posted!
Troll "the lost-one"




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) but I dont want them period, or at least not all, but tried to put a flag in "CANT_BUILD" as you use for units, but it crashed to desktop with an error, I previously tried to make NULL for enabling as this works for obsolesence but then they were all available at start of game, Ancient age no less!!

as I am a novice not a pro,


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