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Thread: MOD: Another no name mod unrelated to the original.

  1. #1
    steelehc
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    Another no name mod unrelated to the original.

    This is my mod that I have finally gotten around to putting up here. I'm just not creative enough to find a name, and "no-name mod" was already taken.

    V1.0
    What's new:

    Attack and defense values are multiplied by era.
    Ancient- x1
    Warriors, Spearmen, Swordsmen, Chariots, Horsemen, Archers
    Mideval- x2
    Pikemen*, Musketmen, Knights, Longbowmen
    Imperial- x2.5
    Riflemen, Cavalry
    Industrial- x3
    Infantry, Tanks
    Modern- x4
    Modern Armor, Mech Infantry

    New+changed units:

    -Marines are now a second American UU. They can paradrop and make amphibious landings.
    -Assault Troops are the replacement for the old Marine unit. They are available with Industrialization, and are moderatly more powerful then Riflemen, and cost more.
    -Light Infantry replace the paratrooper. Moderatly more powerful then Infantry, cost more.
    -Explorers have a defense of 1.

    Ships:

    -Ships have longer ranges, up to 10 on the Destroyer and AEGIS cruiser.
    -Ships are more powerful, at combat and bombarding.
    -Nuclear Submarines and AEGIS cruisers can carry cruise missiles and tactical nukes.
    -Transports require Amphibious warfare.
    -Ironclad warships are now slower then frigates.
    -The English Man-O-War is now somewhat useful.

    I left air units alone for now. I will make changes in that area soon.

    EDIT:Forgot to add the following changes:
    -Artillery, Tanks, Modern Armor, Mech Infantry, and Radar Artillery are all wheeled.
    -All UUs have been changed in values corresponding to the units they replace.
    -New government, Fascism. Draft rate 25, Military Police limit 25, rampant corruption, no war weariness, military support 2 gold, 5/10/15 free units per town/city/metro.
    -Hit points:
    Conscript-5
    Regular-6
    Veteran-7
    Elite-9

    Please post your comments about this, does it work/not work, is it unbalanced, too easy, too hard, etc...

    Steele
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    Last edited by steelehc; March 12, 2002 at 23:08.
    If this were a movie, there'd be a tunnel or something near here for us to escape through.....

  2. #2
    civman2000
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    havent downloaded it yet, but sounds like a good mod! Although the era multipliers mihgt make the middle age units a bit strong compared with ancient...

  3. #3
    godinex
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    downloaded...testing...
    Traigo sueños, tristezas, alegrías, mansedumbres, democracias quebradas como cántaros,
    religiones mohosas hasta el alma...

  4. #4
    civman2000
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    i was just looking at it and it seemed the hp changes aren't there...and there is a unit called "extra unit" with stats teh same as marine at the bottom of the lists...there may be other bugs, I didnt look to closely...

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