It seems to me that a "reject settler" option is needed (just like the reject diplomat/spy option in Civ-2), in addition to the diplomacy-screen options. This option should be available whenever a foreign settler without pass-rights moves within any of your culture-borders.Originally posted by be0wulfe
Something steams me about the AI - and I guess they can get away with this since they're not (as) affected by Corruption ... if I leave so much as ONE square of land in my rear areas or borders open, the AI shimmies over and pops a city in place.




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