I think it's just to fix the event internally, nothing you can do through slic to avoid them.
It might be useful, along with the save game then we can run it in the debugger. I don't have much time for CtP2 at the moment though, and perhaps Martin can tell what's wrong just from those crash logs anyway.P.S.: If anyone is interested, I could provide a pre-alpha version of the above mentioned Mod for download (not because I want to release it as such, but only in case it could be useful for scientific research & debugging).










:
I managed to produce two new crashes (ok, I possibly had something with drawing stuff before, but the CreateDataSymbol@SlicStruct_Location-thing is completely new to me):



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