No it shouldn't work. CAPTURE_CITY_ADVANCE_CHANCE is not a database record in the Const database. In fact it just contains one record. I guess you can add multiple database records but the game will ignore them.
The syntax is like for all the other databases:
-MartinCode:ConstDB(0).CaptureCityAdvanceChance;


) mergecivs.slc.





, putting the required files into the scenario folders. Now it's a bit difficult to select from the civs available in the scenario/Mod. I mean, it's possible, but difficult 



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