I would be interested

I would be interested in a couple new PBEM's of Conquests if anyone else is.
I would prefer a minimal (probably not a problem) human number as to keep turns flowing.
PM or email me and will look forward to it
Gramps
Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

I would be interested

Do you have any preferences?
Gramps
Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

ahhh decisions decisions...
interested in a standard map - or one that has been modified ???

Do tell, the modified version, what comes to mind Paddy?Originally posted by Paddy the Scot
ahhh decisions decisions...
interested in a standard map - or one that has been modified ???![]()
Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

well we could for instance, take one of the scenarios and add some unit creation to it...
ie: with granary - it would p[roduce a worker every 4 turns
barracks would produce a military unit every 5 etc

Thats great
Think about it Paddy
Choose the best for an interesting game
Then lets have a go at it
Looking forward
Gramps
Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

cheers mate... do we want more players?

PaddyOriginally posted by Paddy the Scot
cheers mate... do we want more players?
I been thinking
Maybe this is a good idea
Do we have some steady players in mind?
GT
Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

well lets see who answers the call![]()

Ok
I would also like to discuss further the options you mentioned above
Maybe we can break up each so we can refer to them individually?
Up to you
Like say a post with Granary, makes a free worker or whatever
then people can say quote that post if any questions
Might be too much though
Let me know
GT
Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

easy mate...
Granary... should it produce a worker every 3, 4 or 5 turns, or never?

I think every 5 turns a worker would sufficeOriginally posted by Paddy the Scot
easy mate...
Granary... should it produce a worker every 3, 4 or 5 turns, or never?
I bet it would be hard to do, but if we could make it so "X" wokers cost -0- upkeep , like maybe you are allowed 8 workers before you have to pay for them and then only a small charge on each
GT
Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

hehe, I can try to tweak it to do that, but I am unsure that the editor allows such manipulation
so the next question would be in unit production...
which buildings shall we have that produce military units?

It will probably be ok if we could simply not have a severe penalty for excess workerOriginally posted by Paddy the Scot
hehe, I can try to tweak it to do that, but I am unsure that the editor allows such manipulation
Barracks should produce a defender of sorts, can this be done to provide the latest or greatest defender unit available?so the next question would be in unit production...
which buildings shall we have that produce military units?
I would think maybe every 8 turns a unit is produced, what do you think on the cost?
Gramps
Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

I am a little fuzzy on all the buildings CIV III Conquests has:
Let me try to remember:
Courthouse How about a unit with not only experience but extra strength? Kind of a leader for the troops to be able to follow?
Temple A Mounted Unit to move about
University An attacking Unit
Harbor A Naval unit
ColosseumA ranged like trebuchet
Just some thoughts
Gramps
Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

Paddy
Can we make it where you can rush buy with gold?
I would like to see the grounds around make a little more forimprovements as well as Marketplaces and then Banks increase gold revenue?
Thanks
Gramps
Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

Seriously. Kung freaking fu.

you in??Originally posted by Modo44
![]()
![]()
Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

Take a wild guess.![]()
Seriously. Kung freaking fu.

SURVEY Sez YippurOriginally posted by Modo44
Take a wild guess.![]()
(Gramps translates a Big yes)![]()
Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

That would be correct.![]()
Seriously. Kung freaking fu.

GreatOriginally posted by Modo44
That would be correct.![]()
Now please contribute any thoughts on what we could come up with for a scenario
Me and Paddy have been for several years now tweaking and my Thanks to him, he has a great many designs I have played.
My hat goes off to him
I have to tell ya, I get stumped by the WW2 Pacific one, its a bugger
I mean, the ai is tough and when your gfacing them like P!$$ed of Hornets, you will see how quickly things go from swell to OH MY WORD!!
Ok
Post away on any thoughts you may have
Gramps
Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

The idea od having buildings put out units is very interesting. One thing we have to remember, though, is that we need a scenario that actually allows for some building (i.e. a long one or one with cheap buildings), or we won't be able to play with this ability.
If you take a one unit per 5 turns approach, building something that takes 20 turns to complete, only to get a few units out of it before the scenario ends, would make little sense.
And just adding those abilities to buildings in an existing scenario would probably change things a lot in favor of the better developed civs (i.e. the differences between civs would become even bigger than originally intended).
In short: The cleaner the scenario start (less pre-built stuff), and the longer the scenario, the more interesting this modification would be.
Seriously. Kung freaking fu.

good to have you on board Modo
which scenario shall we modify?

GreatOriginally posted by Modo44
The idea od having buildings put out units is very interesting. One thing we have to remember, though, is that we need a scenario that actually allows for some building (i.e. a long one or one with cheap buildings), or we won't be able to play with this ability.
If you take a one unit per 5 turns approach, building something that takes 20 turns to complete, only to get a few units out of it before the scenario ends, would make little sense.
And just adding those abilities to buildings in an existing scenario would probably change things a lot in favor of the better developed civs (i.e. the differences between civs would become even bigger than originally intended).
In short: The cleaner the scenario start (less pre-built stuff), and the longer the scenario, the more interesting this modification would be.
Tell us what you have in mind, no boundaries as we simply concoct what we want
![]()
Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

another idea on this is to start with a lot of cash![]()

Sounds goodOriginally posted by Paddy the Scot
another idea on this is to start with a lot of cash![]()
Look, I loved that game we played Paddy where you had this massive airport supply staging area, so we are closely resembling what it would be like.
I am very open to suggestions as this will no doubt be Epic
Gonna be awesome
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Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

cheers mate
the main question is which scenario we rip a part![]()

Hmm..I remember one, older scenario paddy. what was that..like maybe France,England with Musketeers and sortOriginally posted by Paddy the Scot
cheers mate
the main question is which scenario we rip a part![]()
my memory..slips
![]()
Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah
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