Page 6 of 18 FirstFirst ... 3 4 5 6 7 8 9 16 ... LastLast
Results 151 to 180 of 517

Thread: PROJECT: Revision Reports

  1. #151
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 516
    Changed paths:
    M /branches/linux
    M /branches/linux/ctp2_code/Makefile.am
    M /branches/linux/ctp2_code/gs/gameobj/TerrImprovePool.cpp
    M /branches/linux/ctp2_code/ui/interface/SpecialAttackWindow.cpp
    M /branches/linux/ctp2_code/ui/interface/SpecialAttackWindow.h
    M /branches/linux/ctp2_code/ui/interface/controlpanelwindow.cpp

    r522@linux3: holger | 2006-01-05 09:59:07 +0100
    - compile fixes for merge to linux branch

  2. #152
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 517
    Changed paths:
    M /branches/linux/ctp2_code/ui/aui_common/aui_resource.h

    bugfix: infinite loop in aui_Resource::AddSearchPath

    Revision 518
    Changed paths:
    M /trunk/ctp2_code/ui/aui_common/aui_resource.h

    bugfix: infinite loop in aui_Resource::AddSearchPath

  3. #153
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 519
    Changed paths:
    M /branches/linux
    M /branches/linux/ctp2_code/ui/aui_common/aui_resource.h

    - bugfix: size_t result by strlen()

  4. #154
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 520
    Changed paths:
    M /branches/linux

    Merged -r442 from /trunk to /branches/linux:
    r442@ctp2.kaan.dk: Martin G??hmann | 2005-08-28 20:05:04 +0200
    Replaced old civilisation database by new one.
    Made the progress bar more fluently.
    Fixed MP databse sync check.
    Made it so that civilisation.txts in old layout can still be loaded.

    Updated dbgen:
    -Added new aka token to the cdb files so that the civilisation.txt can be conv
    erted to the new layout, but a civilisation.txt in the old layout can still be l
    oaded.
    -Added the possibility to assign the value of a flag of another flag as defaul
    t value, for female leader pic support of CivilisationDB.
    -Modified the files so that the generated output files only use spaces as inde
    ntion and correct indention.
    -Added serailize method generation for datachecks, note that the government mo
    dified serialization has still to be done. Note only serialization is tested as
    it is needed for MP database sync check, deserialisation is untested.
    modified ctp2_code/gs/dbgen/ctpdb.cpp
    modified ctp2_code/gs/dbgen/ctpdb.h
    modified ctp2_code/gs/dbgen/ctpdb.l
    modified ctp2_code/gs/dbgen/ctpdb.y
    modified ctp2_code/gs/dbgen/Datum.cpp
    modified ctp2_code/gs/dbgen/Datum.h
    modified ctp2_code/gs/dbgen/dbgen.dsp
    modified ctp2_code/gs/dbgen/MemberClass.cpp
    modified ctp2_code/gs/dbgen/MemberClass.h
    modified ctp2_code/gs/dbgen/RecordDescription.cpp
    modified ctp2_code/gs/dbgen/RecordDescription.h

    Added Serialization methods, fix the alpha-num sorter, so it works now like in
    the old databases, used in the Civilisation selection screen.
    modified ctp2_code/gs/newdb/CTPDatabase.cpp
    modified ctp2_code/gs/newdb/CTPDatabase.h

    Added comments, casts, modified wide space, removed unneeded includes, mainly
    of CivilisationDB.h:
    modified ctp2_code/gs/newdb/CTPRecord.cpp
    modified ctp2_code/gs/newdb/CTPRecord.h
    modified ctp2_code/ctp/civ3_main.cpp
    modified ctp2_code/gfx/spritesys/UnitActor.cpp
    modified ctp2_code/gs/database/DB.cpp
    modified ctp2_code/gs/database/StrDB.cpp
    modified ctp2_code/gs/fileio/Token.cpp
    modified ctp2_code/gs/gameobj/CityData.cpp
    modified ctp2_code/gs/gameobj/Player.cpp
    modified ctp2_code/gs/gameobj/PlayerAI.cpp
    modified ctp2_code/gs/gameobj/terrainutil.cpp
    modified ctp2_code/gs/gameobj/UnitData.cpp
    modified ctp2_code/gs/utility/gameinit.cpp
    modified ctp2_code/gs/utility/stringutils.cpp
    modified ctp2_code/gs/utility/stringutils.h
    modified ctp2_code/net/general/net_feat.cpp
    modified ctp2_code/net/general/net_packet.h
    modified ctp2_code/ui/aui_ctp2/c3dropdown.cpp
    modified ctp2_code/ui/interface/battleview.cpp
    modified ctp2_code/ui/interface/chatbox.cpp
    modified ctp2_code/ui/interface/infowin.cpp
    modified ctp2_code/ui/interface/initialplaywindow.cpp
    modified ctp2_code/ui/interface/loadsavewindow.cpp
    modified ctp2_code/ui/interface/optionswindow.cpp
    modified ctp2_code/ui/interface/progresswindow.cpp
    modified ctp2_code/ui/interface/progresswindow.h
    modified ctp2_code/ui/interface/scenariowindow.cpp
    modified ctp2_code/ui/interface/spnewgamescreen.cpp
    modified ctp2_code/ui/interface/spwindow.cpp
    modified ctp2_code/ui/interface/victorywin.cpp

    Added new civilisation database generator file for the new civilisation databa
    se:
    added ctp2_code/gs/newdb/Civilisation.cdb
    Replaced old civilisation database by new one:
    modified ctp2_code/ai/diplomacy/diplomat.cpp
    modified ctp2_code/ctp/ctp2_utils/c3cmdline.cpp
    modified ctp2_code/gs/database/profileDB.cpp
    modified ctp2_code/gs/gameobj/Civilisation.cpp
    modified ctp2_code/gs/gameobj/CivilisationData.cpp
    modified ctp2_code/gs/gameobj/CivilisationData.h
    modified ctp2_code/gs/gameobj/civilisationpool.cpp
    modified ctp2_code/gs/slic/SlicBuiltin.cpp
    modified ctp2_code/gs/slic/slicfunc.cpp
    modified ctp2_code/net/general/net_civ.cpp
    modified ctp2_code/ui/interface/hotseatlist.cpp
    modified ctp2_code/ui/interface/loadsavescreen.cpp
    modified ctp2_code/ui/interface/scenarioeditor.cpp
    modified ctp2_code/ui/interface/spnewgametribescreen.cpp
    modified ctp2_code/ui/interface/spnewgamewindow.cpp
    modified ctp2_code/ui/netshell/ns_tribes.cpp

    Replaced old civilisation database by new one, fixed the progress bar:
    modified ctp2_code/ctp/civapp.cpp
    modified ctp2_code/gs/fileio/GameFile.cpp

    Removed old civilisation database files, added new civilisation database files
    and added some more dependencies to other database files:
    modified ctp2_code/ctp/civctp.dsp

    Replaced the OK button on the db error dialog by a Yes and a No button with th
    e possibility to end the game:
    modified ctp2_code/ctp/ctp2_utils/c3errors.cpp

    Added slic access to the civilsation database:
    modified ctp2_code/gs/slic/SlicEngine.cpp

    Fixed the datacheck utility (needs database serialization):
    modified ctp2_code/gs/utility/DataCheck.cpp
    modified ctp2_code/gs/utility/DataCheck.h

    Replaced old civilisation databse by new one, fixed the MP database sync check
    (needs databse serialisation):
    modified ctp2_code/net/general/net_crc.cpp
    modified ctp2_code/net/general/net_crc.h
    modified ctp2_code/net/general/network.cpp

    Added << and >> operators for char pointers:
    modified ctp2_code/robot/aibackdoor/civarchive.h

    Replaced old civilisation database by new one, added female leader pics:
    modified ctp2_code/ui/interface/dipwizard.cpp

    Replaced old civilisation database by new one, fixed age display in the MP sum
    mary:
    modified ctp2_code/ui/netshell/allinonewindow.cpp

    Updated civilisation.txt to the new databse layout added female leader picture
    s.
    modified ctp2_data/default/gamedata/civilisation.txt

    Used the values of ApolytonPack-GoodMod for RoadUtilityBonus, ImproveProductio
    nBonus and ImproveGrowthBonus:
    modified ctp2_data/default/aidata/strategies.txt

    Made the mywindow block loadable, actual that was just playing around.
    modified ctp2_data/english/uidata/layouts/civ3.ldl
    modified ctp2_data/french/uidata/layouts/civ3.ldl
    modified ctp2_data/german/uidata/layouts/civ3.ldl
    modified ctp2_data/italian/uidata/layouts/civ3.ldl
    modified ctp2_data/italian/uidata/layouts/ns_strings.ldl
    modified ctp2_data/japanese/uidata/layouts/civ3.ldl
    modified ctp2_data/spanish/uidata/layouts/civ3.ldl

    Fixed the world shape string order for MP:
    modified ctp2_data/english/uidata/layouts/ns_strings.ldl
    modified ctp2_data/french/uidata/layouts/ns_strings.ldl
    modified ctp2_data/german/uidata/layouts/ns_strings.ldl
    modified ctp2_data/japanese/uidata/layouts/ns_strings.ldl
    modified ctp2_data/spanish/uidata/layouts/ns_strings.ldl

  5. #155
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 521
    r521 | ctplinuxfan | 2006-01-16 22:17:40 +0100 (Mon, 16 Jan 2006) | 4 lines
    Changed paths:
    M /branches/linux
    M /branches/linux/ctp2_code/ai/diplomacy/diplomat.cpp
    M /branches/linux/ctp2_code/ctp/civapp.cpp
    M /branches/linux/ctp2_code/gs/newdb/CTPDatabase.cpp
    M /branches/linux/ctp2_code/gs/newdb/Makefile.am
    M /branches/linux/ctp2_code/os/nowin32/nowin32.cpp
    M /branches/linux/ctp2_code/os/nowin32/windows.h

    - compilation fixes
    - added _stricoll implementation for linux

  6. #156
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 522
    Changed paths:
    M /branches/linux

    Merged r443 from /trunk to /branches/linux
    r443@ctp2.kaan.dk: Martin G??hmann | 2005-08-30 00:13:44 +0200
    Replaced old risk database by new one.
    The good sprite index is now taken from the ressource database instead of the
    good's sprite database
    Removed some unused old databases
    Fixed the single player game player selection scrren: The right color set is n
    ow used.

    Remoded refferences to old sprite state and risk databases
    modified ctp2_code/ctp/civ3_main.cpp
    modified ctp2_code/gs/fileio/GameFile.cpp
    modified ctp2_code/gs/utility/gameinit.cpp

    Removed the old sprite state, endgame and risk databases.
    Added new risk database.
    Fixed the single player new game player select window, now the right color set
    is used. (Well next time I restore the order of the ColorXX.txts That's requ
    ires less thinking )
    modified ctp2_code/ctp/civapp.cpp

    Removed files of old order, sprite state, endgame, installation and risk datab
    ases.
    Added files of new risk database.
    modified ctp2_code/ctp/civctp.dsp

    Cleaned files removed unnecessary include files, in most files only files remo
    ved of old removed databases, some comments added:
    modified ctp2_code/gfx/spritesys/battleviewactor.cpp
    modified ctp2_code/gfx/spritesys/UnitActor.cpp
    modified ctp2_code/gs/gameobj/ArmyData.cpp
    modified ctp2_code/gs/gameobj/Player.cpp
    modified ctp2_code/net/general/net_endgame.cpp
    modified ctp2_code/ui/interface/battle.cpp
    modified ctp2_code/ui/interface/battleview.cpp

    Good sprite index is now retrieved from the resource database instead of the g
    ood's sprite state database, fixed comments.
    modified ctp2_code/gfx/spritesys/TradeActor.cpp
    modified ctp2_code/gfx/tilesys/tiledmap.cpp
    modified ctp2_code/gs/gameobj/Wormhole.cpp
    modified ctp2_code/gs/newdb/Civilisation.cdb

    Removed old endgame, installation and risk database.
    modified ctp2_code/gs/database/DB.cpp

    File renamed so that it doesn't interfere with the new risk database.
    deleted ctp2_code/gs/database/RiskRecord.h
    added ctp2_code/gs/database/RiskRecordOld.h

    Replaced old risk database by new one:
    modified ctp2_code/gs/gameobj/barbarians.cpp
    modified ctp2_code/gs/gameobj/GoodyHuts.cpp
    modified ctp2_code/gs/gameobj/GoodyHuts.h
    modified ctp2_code/ui/interface/scenarioeditor.cpp

    Outcommented refferences to old endgame database:
    modified ctp2_code/gs/gameobj/bldque.cpp
    modified ctp2_code/gs/gameobj/CityData.cpp
    modified ctp2_code/gs/slic/slicfunc.cpp
    modified ctp2_code/ui/interface/infowin.cpp

    Added new risk database
    modified ctp2_code/gs/newdb/CTPDatabase.cpp
    modified ctp2_code/gs/utility/DataCheck.cpp
    modified ctp2_code/gs/utility/DataCheck.h
    modified ctp2_code/net/general/net_crc.cpp
    modified ctp2_code/net/general/net_crc.h

    New risk database description:
    added ctp2_code/gs/newdb/Risk.cdb

    Updated risk.txt to the new database layout:
    modified ctp2_data/default/gamedata/risks.txt

  7. #157
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 523
    Changed paths:
    M /branches/linux

    Merged r444 from /trunk to /branches/linux
    r444@ctp2.kaan.dk: Martin G??hmann | 2005-08-31 19:27:52 +0200
    Updated string text files:

    Added the new cities and civilisation in English translation is still missing:
    modified trunk/ctp2_data/spanish/gamedata/civ_str.txt

    Moved risk strings to info_str.txt:
    modified trunk/ctp2_data/english/gamedata/junk_str.txt
    modified trunk/ctp2_data/french/gamedata/junk_str.txt
    modified trunk/ctp2_data/german/gamedata/junk_str.txt
    modified trunk/ctp2_data/italian/gamedata/junk_str.txt
    modified trunk/ctp2_data/spanish/gamedata/junk_str.txt

    Moved trust loss strings to info_str.txt:
    modified trunk/ctp2_data/english/gamedata/add_str.txt
    modified trunk/ctp2_data/french/gamedata/add_str.txt
    modified trunk/ctp2_data/german/gamedata/add_str.txt
    modified trunk/ctp2_data/italian/gamedata/add_str.txt

    In addition moved leader pictures to civ_str.txt and moved build list sequence
    string to gl_str.txt:
    modified trunk/ctp2_data/spanish/gamedata/add_str.txt

    Moved risk strings from junk_str.txt, merged in trust loss strings from add_str.txt, synchronized files:
    modified trunk/ctp2_data/english/gamedata/gl_str.txt
    modified trunk/ctp2_data/french/gamedata/gl_str.txt
    modified trunk/ctp2_data/german/gamedata/gl_str.txt
    modified trunk/ctp2_data/italian/gamedata/gl_str.txt

    In addition moved in build list sequence strings from add_str.txt and ldl_str.
    txt and added new city style, new age strings and new concept strings from CityM
    od2:
    modified trunk/ctp2_data/spanish/gamedata/gl_str.txt

    Merged in trust loss strings from add_str.txt and synchronized files:
    modified english/gamedata/info_str.txt
    modified trunk/ctp2_data/french/gamedata/Info_str.txt
    modified trunk/ctp2_data/german/gamedata/info_str.txt
    modified trunk/ctp2_data/italian/gamedata/info_str.txt
    modified trunk/ctp2_data/spanish/gamedata/info_str.txt

    Some cosmetical changes:
    modified trunk/ctp2_data/english/gamedata/civ_str.txt
    modified trunk/ctp2_data/french/gamedata/civ_str.txt
    modified trunk/ctp2_data/german/gamedata/civ_str.txt
    modified trunk/ctp2_data/italian/gamedata/civ_str.txt
    modified trunk/ctp2_data/english/gamedata/ldl_str.txt
    modified trunk/ctp2_data/french/gamedata/ldl_str.txt
    modified trunk/ctp2_data/german/gamedata/ldl_str.txt
    modified trunk/ctp2_data/italian/gamedata/ldl_str.txt

    Moved the build list seuqnce strings to gl_str.txt:
    modified trunk/ctp2_data/spanish/gamedata/ldl_str.txt

  8. #158
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 524
    Changed paths:
    M /branches/linux
    M /branches/linux/ctp2_code/Makefile.am
    M /branches/linux/ctp2_code/gfx/spritesys/Makefile.am
    M /branches/linux/ctp2_code/gfx/spritesys/battleviewactor.cpp
    M /branches/linux/ctp2_code/gs/database/Makefile.am
    D /branches/linux/ctp2_code/gs/database/RiskRecord.h
    M /branches/linux/ctp2_code/gs/gameobj/Makefile.am
    M /branches/linux/ctp2_code/gs/newdb/Makefile.am

    - updated linux Makefiles

  9. #159
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 525
    Changed paths:
    M /branches/linux

    Merged r445 from /trunk to /branches/linux
    r445@ctp2.kaan.dk: Martin G??hmann | 2005-09-03 18:31:12 +0200
    Database arrays can now be parsed sequentially:

    Instead of this:
    ConstructionTiles 6
    ConstructionTiles 7
    ConstructionTiles 7

    They can be now put into the database file like this as alternative:
    ConstructionTiles 6 7 7

    This is useful for the redesign of the DifficuilDB in the new CTP2 database format.
    modified ctp2_code/gs/newdb/CTPRecord.cpp
    modified ctp2_code/gs/newdb/DBLexer.cpp

    Removed some unsused include files:
    modified ctp2_code/ctp/civctp.dsp
    modified ctp2_code/gs/gameobj/CityData.cpp
    modified ctp2_code/gs/gameobj/citydata.h

  10. #160
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 526
    Changed paths:
    M /branches/linux
    M /branches/linux/ctp2_code/ai/CityManagement/governor.cpp
    M /branches/linux/ctp2_code/ui/aui_ctp2/ctp2_hypertextbox.cpp
    M /branches/linux/ctp2_code/ui/interface/greatlibrary.cpp
    M /branches/linux/ctp2_code/ui/interface/greatlibrary.h

    Merged r446 from /trunk to /branches/linux
    r446@ctp2.kaan.dk: Fromafar | 2005-09-06 23:21:32 +0200
    Repaired incorrect data with SendGood event and hyperlink text generation.

  11. #161
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 527
    Changed paths:
    M /branches/linux
    M /branches/linux/ctp2_code/gs/gameobj/ArmyData.cpp

    Merged r447 from /trunk to /branches/linux

    r447@ctp2.kaan.dk: Martin G??hmann | 2005-09-10 23:00:06 +0200
    Positions of units on the world map are now updated as well if they are transp
    orted.
    Initialized some local variables.
    modified ctp2_code/gs/gameobj/ArmyData.cpp

  12. #162
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 528
    Changed paths:
    M /branches/linux

    Merged r448 from /trunk to /branches/linux
    r448@ctp2.kaan.dk: Martin G??hmann | 2005-09-10 23:30:43 +0200
    Initialized local variables:
    modified ctp2_code/ui/ldl/ldl_attr.cpp
    modified ctp2_code/ui/netshell/allinonewindow.cpp
    modified ctp2_code/ui/netshell/connectionselectwindow.cpp
    modified ctp2_code/ui/netshell/dialogboxwindow.cpp
    modified ctp2_code/ui/netshell/gameselectwindow.cpp
    modified ctp2_code/ui/netshell/lobbychangewindow.cpp
    modified ctp2_code/ui/netshell/lobbywindow.cpp
    modified ctp2_code/ui/netshell/netshell.cpp
    modified ctp2_code/ui/netshell/ns_chatbox.cpp
    modified ctp2_code/ui/netshell/ns_customlistbox.cpp
    modified ctp2_code/ui/netshell/ns_header.cpp
    modified ctp2_code/ui/netshell/ns_header.h
    modified ctp2_code/ui/netshell/ns_improvements.cpp
    modified ctp2_code/ui/netshell/ns_listbox.h
    modified ctp2_code/ui/netshell/ns_tribes.cpp
    modified ctp2_code/ui/netshell/ns_units.cpp
    modified ctp2_code/ui/netshell/ns_wonders.cpp
    modified ctp2_code/ui/netshell/passwordscreen.cpp
    modified ctp2_code/ui/netshell/playereditwindow.cpp
    modified ctp2_code/ui/netshell/playerselectwindow.cpp
    modified ctp2_code/ui/netshell/serverselectwindow.cpp

  13. #163
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 529
    Changed paths:
    M /branches/linux

    Merged r449 from /trunk to /branches/linux
    r449@ctp2.kaan.dk: Martin G??hmann | 2005-09-10 23:38:24 +0200
    Initialized local variables:
    modified ctp2_code/ui/interface/agesscreen.cpp
    modified ctp2_code/ui/interface/armymanagerwindow.cpp
    modified ctp2_code/ui/interface/battle.cpp
    modified ctp2_code/ui/interface/battleevent.cpp
    modified ctp2_code/ui/interface/CityEspionage.cpp
    modified ctp2_code/ui/interface/citywindow.cpp
    modified ctp2_code/ui/interface/controlpanelwindow.cpp
    modified ctp2_code/ui/interface/creditsscreen.cpp
    modified ctp2_code/ui/interface/custommapscreen.cpp
    modified ctp2_code/ui/interface/DiplomacyDetails.cpp
    modified ctp2_code/ui/interface/diplomacywindow.cpp
    modified ctp2_code/ui/interface/dipwizard.cpp
    modified ctp2_code/ui/interface/EditQueue.cpp
    modified ctp2_code/ui/interface/gameplayoptions.cpp
    modified ctp2_code/ui/interface/graphicsresscreen.cpp
    modified ctp2_code/ui/interface/greatlibrary.cpp
    modified ctp2_code/ui/interface/greatlibrary.h
    modified ctp2_code/ui/interface/hotseatlist.cpp
    modified ctp2_code/ui/interface/infowin.cpp
    modified ctp2_code/ui/interface/intelligencewindow.cpp
    modified ctp2_code/ui/interface/IntroMovieWin.cpp
    modified ctp2_code/ui/interface/IntroMovieWindow.cpp
    modified ctp2_code/ui/interface/km_screen.cpp
    modified ctp2_code/ui/interface/loadsavemapscreen.cpp
    modified ctp2_code/ui/interface/loadsavemapwindow.cpp
    modified ctp2_code/ui/interface/loadsavescreen.cpp
    modified ctp2_code/ui/interface/loadsavewindow.cpp
    modified ctp2_code/ui/interface/musicscreen.cpp
    modified ctp2_code/ui/interface/musictrackscreen.cpp
    modified ctp2_code/ui/interface/optionsscreen.cpp
    modified ctp2_code/ui/interface/optionwarningscreen.cpp
    modified ctp2_code/ui/interface/ProfileEdit.cpp
    modified ctp2_code/ui/interface/rankingtab.cpp
    modified ctp2_code/ui/interface/scenarioeditor.cpp
    modified ctp2_code/ui/interface/sci_advancescreen.cpp
    modified ctp2_code/ui/interface/sciencewin.cpp
    modified ctp2_code/ui/interface/scorewarn.cpp
    modified ctp2_code/ui/interface/soundscreen.cpp
    modified ctp2_code/ui/interface/spnewgamediffscreen.cpp
    modified ctp2_code/ui/interface/spnewgamemapshapescreen.cpp
    modified ctp2_code/ui/interface/spnewgamemapsizescreen.cpp
    modified ctp2_code/ui/interface/spnewgameplayersscreen.cpp
    modified ctp2_code/ui/interface/spnewgamerandomcustomscreen.cpp
    modified ctp2_code/ui/interface/spnewgamerulesscreen.cpp
    modified ctp2_code/ui/interface/spnewgamescreen.cpp
    modified ctp2_code/ui/interface/spnewgametribescreen.cpp
    modified ctp2_code/ui/interface/spriteeditor.cpp
    modified ctp2_code/ui/interface/statswindow.cpp
    modified ctp2_code/ui/interface/tileimptracker.cpp
    modified ctp2_code/ui/interface/trademanager.cpp
    modified ctp2_code/ui/interface/tutorialwin.cpp
    modified ctp2_code/ui/interface/unitmanager.cpp
    modified ctp2_code/ui/interface/victorymoviewin.cpp
    modified ctp2_code/ui/interface/victorymoviewindow.cpp
    modified ctp2_code/ui/interface/victorywin.cpp
    modified ctp2_code/ui/interface/wondermoviewin.cpp
    modified ctp2_code/ui/interface/wondermoviewindow.cpp
    modified ctp2_code/ui/interface/workwin.cpp

  14. #164
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 530
    Changed paths:
    M /branches/linux

    Merged r450 from /trunk to /branches/linux
    r450@ctp2.kaan.dk: Martin G??hmann | 2005-09-11 00:02:40 +0200
    Initialized local variables:
    modified aui_common/aui_bitmapfont.cpp
    modified aui_common/aui_cursor.cpp
    modified aui_common/aui_dropdown.cpp
    modified aui_common/aui_header.cpp
    modified aui_common/aui_hypertextbase.cpp
    modified aui_common/aui_image.cpp
    modified aui_common/aui_listbox.cpp
    modified aui_common/aui_mouse.cpp
    modified aui_common/aui_movie.cpp
    modified aui_common/aui_region.cpp
    modified aui_common/aui_resource.h
    modified aui_common/aui_tab.cpp
    modified aui_common/aui_ui.cpp
    modified aui_common/aui_window.cpp
    modified aui_common/tech_memory.h
    modified aui_ctp2/battleorderbox.cpp
    modified aui_ctp2/buttonbank.cpp
    modified aui_ctp2/c3_button.cpp
    modified aui_ctp2/c3_dropdown.cpp
    modified aui_ctp2/c3_header.cpp
    modified aui_ctp2/c3_hypertextbox.cpp
    modified aui_ctp2/c3_popupwindow.cpp
    modified aui_ctp2/c3_ranger.cpp
    modified aui_ctp2/c3_slidometer.cpp
    modified aui_ctp2/c3_utilitydialogbox.cpp
    modified aui_ctp2/c3blitter.cpp
    modified aui_ctp2/c3dropdown.cpp
    modified aui_ctp2/c3fancywindow.cpp
    modified aui_ctp2/C3slider.cpp
    modified aui_ctp2/c3windows.cpp
    modified aui_ctp2/ctp2_hypertextbox.cpp
    modified aui_ctp2/linegraph.cpp
    modified aui_ctp2/radarmap.cpp
    modified aui_ctp2/thronecontrol.cpp
    modified aui_utils/primitives.cpp
    modified slic_debug/segmentlist.cpp
    modified slic_debug/sourcelist.cpp
    modified slic_debug/watchlist.cpp

  15. #165
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 531
    Changed paths:
    M /branches/linux

    Merged r451 from /trunk to /branches/linux
    r451@ctp2.kaan.dk: Martin G??hmann | 2005-09-11 00:13:08 +0200
    Initialized local variables:
    modified ctp2_code/gs/database/PlayListDB.cpp
    modified ctp2_code/gs/database/profileDB.cpp
    modified ctp2_code/gs/gameobj/AgreementData.cpp
    modified ctp2_code/gs/gameobj/barbarians.cpp
    modified ctp2_code/gs/gameobj/bldque.cpp
    modified ctp2_code/gs/gameobj/FeatTracker.cpp
    modified ctp2_code/gs/gameobj/GoodyHuts.cpp
    modified ctp2_code/gs/gameobj/GoodyHuts.h
    modified ctp2_code/gs/gameobj/Player.cpp
    modified ctp2_code/gs/gameobj/UnitData.cpp
    modified ctp2_code/gs/gameobj/Wormhole.cpp
    modified ctp2_code/gs/slic/SlicFrame.cpp
    modified ctp2_code/gs/slic/slicif.cpp
    modified ctp2_code/gs/world/cellunitlist.cpp
    modified ctp2_code/gs/world/wldgen.cpp
    modified ctp2_code/gs/world/WrldCont.cpp
    modified ctp2_code/gs/world/WrldPoll.cpp
    modified ctp2_code/net/general/net_crc.cpp
    modified ctp2_code/net/general/net_endgame.cpp
    modified ctp2_code/net/general/net_terrain.cpp
    modified ctp2_code/net/general/net_vision.cpp
    modified ctp2_code/net/io/net_thread.cpp
    modified ctp2_code/sound/soundmanager.cpp

  16. #166
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 532
    Changed paths:
    M /branches/linux

    Merged r452 from /trunk to /branches/linux
    r452@ctp2.kaan.dk: Martin G??hmann | 2005-09-11 00:25:50 +0200
    Initialized local variables, removed some unused code, outcommented some unuse
    d code, removed some unused local variables:
    modified ctp2_code/ai/CityManagement/governor.cpp
    modified ctp2_code/ai/ctpai.cpp
    modified ctp2_code/ai/diplomacy/diplomat.cpp
    modified ctp2_code/ai/diplomacy/foreigner.cpp
    modified ctp2_code/ai/diplomacy/nproposalevent.cpp
    modified ctp2_code/ai/diplomacy/proposalresponseevent.cpp
    modified ctp2_code/ai/mapanalysis/mapanalysis.cpp
    modified ctp2_code/ai/strategy/goals/ctpgoal.cpp
    modified ctp2_code/ctp/civ3_main.cpp
    modified ctp2_code/ctp/ctp2_utils/c3files.cpp
    modified ctp2_code/ctp/debugtools/debugcallstack.cpp
    modified ctp2_code/gfx/gfx_utils/ColorSet.cpp
    modified ctp2_code/gfx/gfx_utils/targautils.cpp
    modified ctp2_code/gfx/gfx_utils/tiffutils.cpp
    modified ctp2_code/gfx/layers/citylayer.cpp
    modified ctp2_code/gfx/spritesys/director.cpp
    modified ctp2_code/gfx/spritesys/directorevent.cpp
    modified ctp2_code/gfx/spritesys/EffectActor.cpp
    modified ctp2_code/gfx/spritesys/FacedSpriteWshadow.cpp
    modified ctp2_code/gfx/spritesys/goodactor.cpp
    modified ctp2_code/gfx/spritesys/spritefile.cpp
    modified ctp2_code/gfx/spritesys/SpriteHitTest.cpp
    modified ctp2_code/gfx/spritesys/SpriteLow555.cpp
    modified ctp2_code/gfx/spritesys/SpriteLow565.cpp
    modified ctp2_code/gfx/spritesys/spriteutils.cpp
    modified ctp2_code/gfx/spritesys/UnitActor.cpp
    modified ctp2_code/gfx/tilesys/tiledmap.cpp
    modified ctp2_code/gfx/tilesys/tiledraw.cpp
    modified ctp2_code/gfx/tilesys/tileset.cpp
    modified ctp2_code/gfx/tilesys/tileutils.cpp
    modified ctp2_code/robot/aibackdoor/bset.cpp
    modified ctp2_code/robot/aibackdoor/civarchive.cpp
    modified ctp2_code/robot/aibackdoor/civarchive.h

  17. #167
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 533
    Changed paths:
    M /branches/linux
    M /branches/linux/ctp2_code/gfx/spritesys/FacedSprite.cpp
    M /branches/linux/ctp2_code/gfx/spritesys/FacedSprite.h
    M /branches/linux/ctp2_code/gfx/spritesys/FacedSpriteWshadow.cpp
    M /branches/linux/ctp2_code/gfx/spritesys/FacedSpriteWshadow.h
    M /branches/linux/ctp2_code/gfx/spritesys/Sprite.cpp
    M /branches/linux/ctp2_code/gfx/spritesys/Sprite.h
    M /branches/linux/ctp2_code/gfx/spritesys/SpriteFile.h
    M /branches/linux/ctp2_code/gfx/spritesys/spritefile.cpp
    M /branches/linux/ctp2_code/gfx/spritesys/spriteutils.cpp
    M /branches/linux/ctp2_code/gfx/spritesys/spriteutils.h

    Merged r453 from /trunk to /branches/linux
    r453@ctp2.kaan.dk: Fromafar | 2005-09-12 21:42:20 +0200
    Prevented destructor and zoom-out crashes.

  18. #168
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 534
    Changed paths:
    M /branches/linux
    M /branches/linux/ctp2_code/gfx/spritesys/FacedSpriteWshadow.cpp
    M /branches/linux/ctp2_code/gfx/spritesys/Sprite.cpp

    - fixed compilation errors

  19. #169
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 535
    Changed paths:
    M /branches/linux

    Merged r454 from /trunk to /branches/linux
    r454@ctp2.kaan.dk: Martin G??hmann | 2005-09-13 23:48:17 +0200
    Topics in alphabetical order now show the right topic:
    modified ctp2_code/ui/interface/greatlibrary.cpp
    modified ctp2_code/ui/interface/greatlibrary.h
    modified ctp2_code/ui/interface/greatlibrarywindow.cpp
    modified ctp2_code/ui/interface/greatlibrarywindow.h

    Fixed memory leaks:
    modified ctp2_code/ctp/civapp.cpp
    modified ctp2_code/ui/aui_common/aui_ldl.cpp
    modified ctp2_code/ui/aui_common/aui_ldl.h
    modified ctp2_code/ui/interface/infowindow.cpp
    modified ctp2_code/ui/interface/infowindow.h

    Cleaned files since I edited them anyway, no fnctional change:
    modified ctp2_code/gs/gameobj/CityData.cpp
    modified ctp2_code/gs/slic/SlicSegment.cpp
    modified ctp2_code/ui/aui_common/aui_imagebase.cpp
    modified ctp2_code/ui/aui_common/aui_region.cpp

    Fixed hypelinks (typos):
    modified ctp2_data/english/gamedata/Great_Library.txt
    modified ctp2_data/german/gamedata/Great_Library.txt

  20. #170
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 536
    Changed paths:
    M /branches/linux

    Merged r457 from /trunk to /branches/linux
    r457@ctp2.kaan.dk: Martin G??hmann | 2005-09-15 23:44:27 +0200
    Added an alternative leak report, I thought a fresh view might be hwlpfull:
    modified ctp2_code/ctp/debugtools/debugcallstack.cpp
    modified ctp2_code/ctp/debugtools/debugcallstack.h
    modified ctp2_code/ctp/debugtools/debugmemory.cpp

    Fixed memory leaks:
    modified ctp2_code/gfx/spritesys/goodspritegroup.cpp
    modified ctp2_code/gfx/spritesys/GoodSpriteGroup.h
    modified ctp2_code/gfx/spritesys/SpriteGroup.cpp
    modified ctp2_code/gfx/spritesys/SpriteGroup.h
    modified ctp2_code/gfx/spritesys/SpriteGroupList.cpp
    modified ctp2_code/gfx/spritesys/UnitSpriteGroup.cpp

    Some cosmetical changes (comments and some code cleanup)
    modified ctp2_code/gfx/spritesys/Sprite.cpp
    modified ctp2_code/gs/gameobj/CityData.cpp
    modified ctp2_code/ui/interface/intelligencewindow.cpp

  21. #171
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 537
    Changed paths:
    M /branches/linux

    Merged r458 from /trunk to /branches/linux
    r458@ctp2.kaan.dk: Martin G??hmann | 2005-09-17 02:22:26 +0200
    Added slic database array access:
    modified ctp2_code/gs/slic/slic.y
    modified ctp2_code/gs/slic/sliccmd.y
    modified ctp2_code/gs/slic/SlicDBConduit.h
    modified ctp2_code/gs/slic/SlicFrame.cpp
    modified ctp2_code/gs/slic/slicif.cpp
    modified ctp2_code/gs/slic/slicif.h

    Custum structs can now include other structs from the same record class, fix f
    or DifficuiltyDB implementation:
    modified ctp2_code/gs/dbgen/MemberClass.cpp

    Added int and float array accessors.
    Fixed float arrays at that occasion. (DifficuiltyDB)
    modified ctp2_code/gs/dbgen/RecordDescription.cpp

    Added slic risk database access:
    modified ctp2_code/gs/slic/SlicEngine.cpp

    Added comments (no functional change)
    modified ctp2_code/ai/diplomacy/agreementmatrix.cpp

  22. #172
    ctplinuxfan
    Warlord
    Join Date
    11 Jan 2004
    Location
    Duisburg, NRW
    Posts
    209
    Country
    This is ctplinuxfan's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05
    Revision 538
    r538 | ctplinuxfan | 2006-01-16 22:22:01 +0100 (Mon, 16 Jan 2006) | 3 lines
    Changed paths:
    M /branches/linux
    M /branches/linux/ctp2_code/ctp/debugtools/debugmemory.cpp
    M /branches/linux/ctp2_code/gs/slic/slicif.cpp

    - linux compile fix

  23. #173
    Ekmek
    Emperor Ekmek's Avatar
    Join Date
    26 May 1999
    Posts
    3,156
    Country
    This is Ekmek's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    18:05
    Rev539

    ai/diplomacy/regardevent.cpp removed refernce to logviolationevent to make SneakAttack work
    gs/gamedata/ArmyData.cpp added sneakattack and logviolation event as well as other notes
    gs/gameobj/citydata.cpp productionpercent for goods now works (will fix the rest)
    gs/gameobj/combatevent.cpp originally was going to remove aftermathevent call but did not (so No Change)
    gs/gameobj/player.cpp no changes but added later notes
    gs/gameobj/Readiness.cpp nochanges but added notes for HungerGold
    gs/gameobj/UnitData.cpp added notes for future stuff, updated combat modifier flags to use XXbonus float
    gs/newdb/wonder.cdb added new flag - EnablesPunativeAirstrikes to be implemented in Armydata later
    gs/newdb/unit.cdb updated combat modifier flags
    Formerly known as "E" on Apolyton

    See me at Civfanatics.com

  24. #174
    Ekmek
    Emperor Ekmek's Avatar
    Join Date
    26 May 1999
    Posts
    3,156
    Country
    This is Ekmek's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    18:05

    Smile

    Revision 540


    gs/gameobj/player.cpp-Settlers can now add to a city!
    gs/gameobj/armydata.cpp -CantPillage now works (finally)
    -NonLethalBombard implemented; now the NLB flag doesnt destroy units (but weakens them)
    -CanBombardTiles implemented; Tile Improvements can now be bombarded and destroyed
    -CollateralTileDamage implemeted; if unit has flag it will kill units and the the tile imps they are on
    gs/gameobj/unitutil.cpp- no changes just notes
    gs/gameobj/terrainutil.cpp-no change
    gs/newdb/unit.cdb- NewFlags:
    - NonLethalBombard //lessen bombard strengthen like old civ3
    - CanBombardTiles //allows bombarding of tile improvements
    - CollateralTileDamage //if a defender is ona tile then improvements cut too
    - AllTerrainAsImprovement // NOT IMPLEMENTED - like AllTerrainRoads
    - ObsoleteByUnit //NOT IMPLEMENTED instead of avdance for later upgrade
    gs/newdb/building.cdb- some future use flags
    gs/newdb/terrain.cdb- some future use flags
    gs/newdb/terrimprove.cdb- cleaned up repeat of cantpillage
    Formerly known as "E" on Apolyton

    See me at Civfanatics.com

  25. #175
    Martin Gühmann
    Administrator Martin Gühmann's Avatar
    Join Date
    02 Mar 2001
    Location
    Tübingen, Germany
    Posts
    7,246
    Country
    This is Martin Gühmann's Country Flag
    Thanks
    2
    Thanked 4 Times in 4 Posts
    Local Date
    May 20, 2013
    Local Time
    04:05

    Post

    Revision 541

    Load strings from default files if a mod misses them:
    modified ctp2_code/gs/database/StrDB.cpp
    modified ctp2_code/gs/database/StrDB.h
    modified ctp2_code/gs/fileio/Token.cpp
    modified ctp2_code/gs/fileio/Token.h

    Added token so that the default strings aren't scanned for missing strings:
    modified ctp2_data/english/gamedata/Strings.txt
    modified ctp2_data/french/gamedata/Strings.txt
    modified ctp2_data/german/gamedata/Strings.txt
    modified ctp2_data/italian/gamedata/Strings.txt
    modified ctp2_data/spanish/gamedata/Strings.txt

    Fixed, added some strings and removed some duplicated strings:
    modified ctp2_data/english/gamedata/gl_str.txt
    modified ctp2_data/german/gamedata/add_str.txt
    modified ctp2_data/german/gamedata/gl_str.txt
    modified ctp2_data/german/gamedata/info_str.txt
    modified ctp2_data/german/gamedata/ldl_str.txt
    modified ctp2_data/german/gamedata/str_loc.txt
    modified ctp2_data/italian/gamedata/ldl_str.txt

    And to E: Please put the modifciation description into a format that does not make me to extend the window of TortoiseSVN - Log Messages window so that I can read it without much trouble.

    - Martin
    Civ2 military advisor: "No complaints, Sir!"

  26. #176
    Ekmek
    Emperor Ekmek's Avatar
    Join Date
    26 May 1999
    Posts
    3,156
    Country
    This is Ekmek's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    18:05
    Revision 542

    gameobj/ArmyData.cpp - updated sneakattack and cantpillage code
    gameobj/Player.cpp - cleanup
    newdb/terrimprove.cdb - FU flags added
    newdb/unit.cdb - FU flags added
    Formerly known as "E" on Apolyton

    See me at Civfanatics.com

  27. #177
    Ekmek
    Emperor Ekmek's Avatar
    Join Date
    26 May 1999
    Posts
    3,156
    Country
    This is Ekmek's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    18:05
    Revision 543
    Code:
    gfx\spritesys\UnitActor.cpp - less than zero now equals only zero (no longer necessary though)
    gfx\tilesys\tiledraw.cpp - only notes
    gs\gameobj\Armydata.cpp - removed nonlethal check and collateral can now happen for lethal and nonlethal :b:
    gs\gameobj\buildingutil.cpp - add GoldPerCity check (like GoldPerCitizen)
    gs\gameobj\buildingutil.h - added GoldPerCity check (like GoldPerCitizen)
    gs\gameobj\citydata.cpp - added GoldPerCity check (like GoldPerCitizen) :b:
    -added OnePerCiv in CanBuildBuilding, now we can make Small Wonders! :b:
    gs\gameobj\UnitData.cpp - NonLethalBombard is now here (notes on AllTerrainAsImp there still trying)
    gs\newdb\building.cdb - updated flags
    gs\newdb\unit.cdb - updated flags
    gs\newdb\terrimprove.cdb - updated flags
    I'm adding it as a zip because the server is down and Kaan said february was the end of it...
    Attached Files Attached Files
    Formerly known as "E" on Apolyton

    See me at Civfanatics.com

  28. #178
    Ekmek
    Emperor Ekmek's Avatar
    Join Date
    26 May 1999
    Posts
    3,156
    Country
    This is Ekmek's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    18:05
    Revision544

    Code:
    gs\gameobj\CityData.cpp
    - GoldPerUnit - like my previous GoldPerCity flag but its just the flag value times the number of units (like Civ3). I stuck it to the palace to represent unit costs. Value seen in City Management (not national)
    - GoldPerUnitReadiness - same as above but added the readiness impact. Value seen in City Management (not national)
    - Need Number of buildings to Build - like the feat it can now be a flag for building a building (especially with OnePerCiv) or a wonder.
    gs\gameobj\Player.cpp
    -TotalBuildingUpkeep: building upkeep also has a negative impact by being affected by your readiness and is deducted from the city gold (I can remove this if too much hate for it but it makes gold and readiness more significant)
    gs\gameobj\ArmyData.cpp
    -Fixed Sneak bombard that was causing possible "fugi" crash (I hope)
    -added multipleattack flag but not fully implemented (you can move after attacking or bombarding but not attack again)
    gs\gameobj\Readiness.cpp
    gs\gameobj\Readiness.h
    Added but not implemented GoldHunger (like Shieldhunger) to eventually have units with different costs.  I'm thinking to add it to total building upkeep because its in player. not sure what will happen.
    gs\gameobj\buildingutil.cpp
    gs\gameobj\buildingutil.h
    - GoldPerUnit & GoldPerUnitReadiness checks added 
    gs\gameobj\Unit.cpp
    gs\gameobj\Unit.h
    -GoldHunger Check
    -AllTerrainAsImprovement (still trying)
    
    gs\newdb\building.cdb
    GoldPerUnit
    GoldPerUnitReadiness
    Building Num struct
    gs\newdb\terrain.cdb
    TradeGold.TradeProd,TradeFood (future use)
    gs\newdb\unit.cdb
    MultipleAttacks
    gs\newdb\wonder.cdb
    Building Num struct
    gs\newdb\terrimprove.cdb
    TradeGold.TradeProd,TradeFood (future use)
    Attached Files Attached Files
    Last edited by Ekmek; February 24, 2006 at 23:56.
    Formerly known as "E" on Apolyton

    See me at Civfanatics.com

  29. #179
    Ekmek
    Emperor Ekmek's Avatar
    Join Date
    26 May 1999
    Posts
    3,156
    Country
    This is Ekmek's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    18:05
    Well since no one even downloaded the above, here is a better armydata.cpp (I wont put it as a rev then)

    I'll add these revs if dark hosts
    Attached Files Attached Files
    Formerly known as "E" on Apolyton

    See me at Civfanatics.com

  30. #180
    Ekmek
    Emperor Ekmek's Avatar
    Join Date
    26 May 1999
    Posts
    3,156
    Country
    This is Ekmek's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    18:05
    not sure how significant this thread will be darkDust has a running log here:

    http://ctp2.darkdust.net/archives/ct...602/index.html

    accessible from:

    http://ctp2.darkdust.net/

    He's up to rev550 and didnt include my 543 or 544 so I'll update once I'm approved for access
    Formerly known as "E" on Apolyton

    See me at Civfanatics.com

Page 6 of 18 FirstFirst ... 3 4 5 6 7 8 9 16 ... LastLast

Similar Threads

  1. PROJECT: Revision Reports 2
    By Martin Gühmann in forum CtP2 Source Code Project
    Replies: 191
    Last Post: June 11, 2011, 20:07
  2. DEBUG: Code Questions (Compiling, Bugs, Revision Reports, Etc)
    By Ekmek in forum CtP2 Source Code Project
    Replies: 104
    Last Post: April 14, 2009, 12:48
  3. Armies need revision
    By Lawrence of Arabia in forum Civ3-Strategy-Archive
    Replies: 12
    Last Post: January 30, 2002, 13:07
  4. FAQ (and options) needs (minor) revision
    By Gramphos in forum Apolyton/Community-Archive
    Replies: 6
    Last Post: July 5, 2001, 06:55
  5. Revision to Second Front
    By Captain Nemo in forum Scenario League / Civ2-Creation -Archive
    Replies: 3
    Last Post: April 4, 2001, 18:28

Visitors found this page by searching for:

vc98includelist(248)

warning c4800: unsigned short ** : forcing value to bool true or false

0x0085e4de

error C2039: set_new_handler : is not a member of `global namespace

error c2039: fill : is not a member of std

error c2039: _msize : cmemoryì˜ ë©¤ë²„ê°€ 아닙니다

error c2556: void __thiscall stack::pop(void) : overloaded function differs only by return type from int __thiscall stack::pop(void)

код ошибки upc_105

Bookmarks

Posting Permissions