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Thread: Rise and Rule Mod

  1. #1
    chequita guevara
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    Rise and Rule Mod

    Anyone play the Rise and Rule mod for C3C yet? I'm getting my ass kicked up and down by the damn barbarians. Colonization of the continents is very slow because the barbarians are so tough.

    I had a extrememly large continent and by 840AD, it was maybe a third colonized. Barbarian hoardes just swarm in and pillage everything, and the toughest unit I've got can't really hurt barbarian horesemen. This ain't garden variety C3C.
    Christianity: The belief that a cosmic Jewish Zombie who was his own father can make you live forever if you symbolically eat his flesh and telepathically tell him you accept him as your master, so he can remove an evil force from your soul that is present in humanity because a rib-woman was convinced by a talking snake to eat from a magical tree...

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    punkbass2000
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    Yeah, it's a cool mod. I'm surprised you're having difficulty, unless you jacked up the difficulty level. I find RaR Deity plays like stock Emperor or so. And growth is supposed to be slow, though I don't know about that slow.
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    Yeah... I play it. Great mod. The barbs are tough (Barbarian Raider 2/2/1, looks like a Swordman; Barbarian Rider 4/2/2, looks like a horseman), but I think that you almost need to up the difficulty setting as the game is so different from the original that the AI just can't cope (Like each pop eats 3 food. That one alone messes up how the AI operates).

    I fight the barbs with stacks. Use a spear (3 defense) with an Archer (or sword if you have them) and a bunch of cats. As the Barbs only attack in NW/SE direction and always move to the higher def bonus tile, you can try to set it up so that they smash against a couple of fort spear on a mountian.
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    chequita guevara
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    I changed the barb setting so they move randomly. That may be why I'm having a lot more trouble. Instead of having a stack of barbs, I have a swarm of them covering my countryside, pillaging everything in sight.
    Christianity: The belief that a cosmic Jewish Zombie who was his own father can make you live forever if you symbolically eat his flesh and telepathically tell him you accept him as your master, so he can remove an evil force from your soul that is present in humanity because a rib-woman was convinced by a talking snake to eat from a magical tree...

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    By Crom! That's how it's supposed to be

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    Arrian
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    Sounds nasty.

    I've been playing TAM, which has pretty hardcore barbs too. It's made harder by the higher cost of spearmen (the best technique remains aggressive barb hunting with archers, but sometimes you need some "d") and the fact that you cannot build barracks until the 3rd age* (thus, all units built in cities other than your capital are regulars). Still, once you get used to it, it's manageable.

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    * - unless you're Rome
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  7. #7
    chequita guevara
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    RAR has similar rules. Bronze working takes a while to get, which gives you 1.3.1 spearmen, unless you're Greece (1.4.1) or Carthage (2.3.1). Even then, the 4.3.2 barbarian horsemen can still kill them, and during an uprising, that's gonna happen. Thank goodness they don't destroy cities like they did in Civ 2, but it sucks watching some outpost go and your entire fortune get pillaged.

    You don't get barraks until the end of the 1st age, unless you build the Sphynx. Me likey Sphynx.
    Christianity: The belief that a cosmic Jewish Zombie who was his own father can make you live forever if you symbolically eat his flesh and telepathically tell him you accept him as your master, so he can remove an evil force from your soul that is present in humanity because a rib-woman was convinced by a talking snake to eat from a magical tree...

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    the thing i hate the most about R&R is that much more and much earlier units are amphibious. And the AI is using them, no warning, sneak attack, city lost :/

    Greetz

  9. #9
    chequita guevara
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    That was surprising, yes, but it's accurate.
    Christianity: The belief that a cosmic Jewish Zombie who was his own father can make you live forever if you symbolically eat his flesh and telepathically tell him you accept him as your master, so he can remove an evil force from your soul that is present in humanity because a rib-woman was convinced by a talking snake to eat from a magical tree...

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    Arrian
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    You don't get barraks until the end of the 1st age, unless you build the Sphynx. Me likey Sphynx.
    That's much quicker than in TAM! I've been having a discussion in the Files forum about the fact that the only city that can build vet units or - more importantly - upgrade units for 2.5 ages is your capital.

    Regarding the barbs... best to attack them if you can. Easier said than done, I know.

    the thing i hate the most about R&R is that much more and much earlier units are amphibious. And the AI is using them, no warning, sneak attack, city lost :/
    Yeah, the first game I played out with TAM hit me with the same thing. I hadn't even noticed that archers were amphibious, so it took me completely by surprise. I've wised up now. Coastal cities with any sort of enemy presence near them must have 2 units in and backup available.

    -Arrian
    grog want tank...Grog Want Tank... GROG WANT TANK!

    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

  11. #11
    chequita guevara
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    What's TAM?
    Christianity: The belief that a cosmic Jewish Zombie who was his own father can make you live forever if you symbolically eat his flesh and telepathically tell him you accept him as your master, so he can remove an evil force from your soul that is present in humanity because a rib-woman was convinced by a talking snake to eat from a magical tree...

  12. #12
    Arrian
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    The Ancient Med. Another Mod for Conquests. I like it. It has some issues, IMO, but so does the stock game, after all. It's got flavor. And it's got 3 great ages worth of ancient stuff (Classical Age, Hellenistic Age, Imperial Age). The fourth age isn't anything to speak of, but you can't have everything

    edit: linky - http://apolyton.net/forums/showthrea...threadid=51402

    -Arrian
    grog want tank...Grog Want Tank... GROG WANT TANK!

    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

  13. #13
    chequita guevara
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    One problem I see with RAR is the accumulation of massive piles of cash by the AI.
    Christianity: The belief that a cosmic Jewish Zombie who was his own father can make you live forever if you symbolically eat his flesh and telepathically tell him you accept him as your master, so he can remove an evil force from your soul that is present in humanity because a rib-woman was convinced by a talking snake to eat from a magical tree...

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    Donegeal
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    Why is that a problem?

    I see the AI establishing embassies. Hell, possibly they even use spys...
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    chequita guevara
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    I never have massive piles of cash.
    Christianity: The belief that a cosmic Jewish Zombie who was his own father can make you live forever if you symbolically eat his flesh and telepathically tell him you accept him as your master, so he can remove an evil force from your soul that is present in humanity because a rib-woman was convinced by a talking snake to eat from a magical tree...

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    CarnalCanaan
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    R&R AI

    Yes! I actually caught the Zulu's sneaking on me (and successfully sniped a tech off them for good measure!). However, I've noticed that the AI is impared by the 3-food-eating citizens.

    It's been mentioned that a higher difficult helps the AI cope with R&R's differences. May I ask how? My understanding is that higher difficultes only change the starting conditions and rates of production for the AI. Did R&R re-do the AI?

    In my first try all other civs simply settled where they started and so those who got sat next to a resource flourished while the Celts never grew beyond one city.

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    punkbass2000
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    No, it's just that when you only need 12 food to grow a town without a granary, etc., it makes it a lot easier for the AI the compete. I don't think it's possible to change the AI too much in this regard. Only 'build often', etc., sort of things can be changed.
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    Grandpa Troll
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    This sounds like a very neat way to play a pbem..I am getting some valuable experience..and this would maybe slow down someother players as well..make for a very interesting gameplay

    Gramps
    Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

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    Donegeal
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    Actually, sometimes it might seem that gameplay speeds up. Minimum research time has been dropped to one turn. So the techs come fast and furious.
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    Grandpa Troll
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    Originally posted by Donegeal
    Actually, sometimes it might seem that gameplay speeds up. Minimum research time has been dropped to one turn. So the techs come fast and furious.
    ok..maybe Ill see if some will play this in a pbem setup..

    this is a very cool game..just gotta learn it

    Gramps
    Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

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    punkbass2000
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    I'd PBEM this.
    "I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
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    Grandpa Troll
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    Originally posted by punkbass2000
    I'd PBEM this.
    well..I aint the very best player..just one of the most consistent and dedicated players here

    I love to play

    if you want let me and you and ifmaybe 1-2 more lets rock on with one
    I have never hosted a CIVIII PBEM so if you could let me know and start a thread

    Gramps
    Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

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    Donegeal
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    Hey, I would love to try my hand in this.

    I have set up PBEM before. Did you want start a thread in the PBEM forum to see if we can get at least one more player (I would prefer only four humans as more tends to bog a game down)?
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    Rommel2D
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    A Rise and Rule PBEM sounds like a good test of general Civ skills. I'd be able to take another game on. Five or six players is managable for PBEM IMO, if they are strongly interested...
    Enjoy Slurm - it's highly addictive!

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    Grandpa Troll
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    Originally posted by Rommel2D
    A Rise and Rule PBEM sounds like a good test of general Civ skills. I'd be able to take another game on. Five or six players is managable for PBEM IMO, if they are strongly interested...
    yes..but getting dedicated regualr players would be the trick

    Let me know i am ready

    willing

    and able maybe not able as much as eager
    Did anyone have Ryan Dunn From Jackass FAME? He died in a fiery car crash speeding after being in a bar. And to think, everyone thought he would die doing something stupid-rah

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    punkbass2000
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    justjake73
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    Re: Rise and Rule Mod

    Originally posted by chegitz guevara
    Anyone play the Rise and Rule mod for C3C yet? I'm getting my ass kicked up and down by the damn barbarians. Colonization of the continents is very slow because the barbarians are so tough.

    I had a extrememly large continent and by 840AD, it was maybe a third colonized. Barbarian hoardes just swarm in and pillage everything, and the toughest unit I've got can't really hurt barbarian horesemen. This ain't garden variety C3C.
    I've always played with Sedentary setting. I don't like barbs at all.
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