OK i have a new problem, bet you wanted to hear that
On turn 44 and always on turn 44 all these barbarian invisible forts appear. I know this is how goodmod creates the goods with values before the game loads up, but why are they appearing on turn 44? Id post a screenshot but it would be a spoiler to the game, if its my installation thats messed up.
Heres the thing though, it doesnt do it when i start a new game. It only does it with your autosave gamefile. So which one of us has the wrong installation?
Heres what i did:
Installed 1.11 patch.
Installed apolpack.zip from directory.
Installed GoodMod1.zip from directory.
Installed GMtextup.zip from directory.
Ran modswapper option "GoodMod for Apolyton Pack V2.0! CTP2 the way it should be."
By the way i think you should post a regular save as the gamefile, i try to avoid using autosaves unless im desperate.