When are you available Paddy? Ormuzd? Jonny?

Thanks to all for your contributions to TurnChat / Senate Session 17. The minutes are now listed and will be presented as the previous Session's minutes when the Senate reconvenes.
For those that could not make it, feel free to leave any feedback that you feel could assist in the upcoming session of the Senate.
As a member of the Democracy Civ Group, you are already a Senator. You just need to show up for the Session.
The times for this will be advertised on this thread in the coming days.
Once at the session you can load the Sacred Save and participate as the session works its way through the agenda.
So maybe it is time to get out of the Pub for a hour or two; leave those maids for some deserved rest; let your managers look after your wood shops; gather your Axe and Shield and come along and be apart of the Senate Session.
Now, standby for news for the time frame on Turn Chat / Senate Session Number 18!![]()

When are you available Paddy? Ormuzd? Jonny?

Today...
in three hours from now, for 2 hours
or in six hours from now, for 6 hours
hoping that makes sense...

Friday, at 2300 GMT (6:00 P.M. EST) at the earliest, and then I'll probably have plenty of time over the weekend.
Weekday turnchats aren't really a possibility for me...![]()

I can be available for over the American weekends, but I need like 12 hours notice...
I am happy to juggle my work, but it is harder to juggle the family![]()

Can we shoot for this?Originally posted by Jonny
Friday, at 2300 GMT (6:00 P.M. EST) at the earliest, and then I'll probably have plenty of time over the weekend.

Friday GMT 2300gets my vote !

Sweet! Be there or be square!Originally posted by Paddy the Scot
Friday GMT 2300gets my vote !
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Well, unless my family does something unexpected on me (which I'll admit has happened more than a few times before), I should be there.![]()

The Senate Session 18 is called to order, and is in Session now.
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TurnChat / Senate Session 18 Part I
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– As recorded by the Minister of the Interior.
Paddy enters the Senate
Jonny enters the Senate
Big Free enters the Senate floor
The gathering is called from the floor of the senate
Paddy: Presenting the minutes from Senate Session 17.
Courier arrives and heads over to the President.
Big Free: Can I leave this Session with you Senators?
Big Free Departs Senate
Paddy: Ok, Jonny are you happy to proceed
Jonny: Ok, let's begin
Paddy: a few admin items..
Paddy: Jonny, do you see anything that needs to be done prior to end turn
Jonny: no, I don't see anything
The Order Is Given
Paddy: end turn
That Persian Settler
Paddy: the western Persian settler went further south
Jonny: and they have several more galleys in the area of which at least 1 probably has another settler
Paddy: yes, the buggers
A new town to be settled
Jonny: okay, do we build city on northern gems now?
Paddy: you are happy with that spot
Paddy: I am
Jonny: i like it
Paddy: settle on NE gems
Paddy: Palace of Ice and Snow is founded in the Harsh Jungle Isle off to the North East of our homelands
Jonny: there's just something ironic about that...
Paddy: yes there is... The Gods had some fun with this
Paddy: shall we sentry Jonny Bravo
Jonny: or fortify; otherwise we have to resentry him every time a galley passes
Paddy: good point
Jonny: so, fortify him?
Paddy: fortify Jonny Bravo

TurnChat / Senate Session 18 Part II
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– As recorded by the Minister of the Interior.
The Adventures of Gem’s Ahoy, Thor’s Sickle and the many settlers
Jonny: Gems Ahoy to move 3 3 2 in order to pick up settler from Ring of Vikings and take him south?
Paddy: BF had a plan to put that settler in next to the persian city of sidon as a jump point to war...?
Jonny: hmm, well if that's the plan, then OK... I didn't know how soon we were looking to go to war with Persia
Paddy: wheere would you like him to go on the south island?
Jonny: sorry, had a phone call
Paddy: hahahaha yeah I know the feeling
Jonny: I don't know where exactly, either south of Avaris or south of Jaen; I just think it's important to grab all the land that we can
Paddy: yes, I agree... we are quite some way behind..
Paddy: what about the island way to our left?
Paddy: the one Thors Sickle is next to at this time?
Jonny: it's a possibility, but I think the Persians are already on their way there...
Jonny: we could move Thor's 3 6 3 to see if there's a galley on the way
Paddy: shall we go and look there 1st?
Jonny: yea, let's move Thor's first, then we can decide
Paddy: just small steps... to see what is there...
Jonny: ok, 3 or 6 first
Paddy: move Thors Sickle 3 - 6
Jonny: one galley spotted
Jonny: back to the question of the original galley...
Paddy: we will finish moving thors sickle then
Jonny: oh, right
Paddy: move Thors Sickle 3
Jonny: nothing else spotted
Last edited by Paddy; February 21, 2004 at 12:41.

TurnChat / Senate Session 17 Part III
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– As recorded by the Minister of the Interior.
They are our Troops
Paddy: The gunna's were heading for Field of Gold last turn, your decision
Paddy: opps, nothing else spotted
Jonny: gunna's move 1 1 1 to Fields of Gold
Paddy: does that show in red on yours
Paddy: just curious
Jonny: yes
Paddy: it is black on mine...
Paddy: love these systems
Jonny: hmmm... how do you change the color?
Jonny: you must do it differently
Paddy: control K and click on one
Jonny: does this work?
Paddy: woo hoo
Paddy: yep
Jonny: okay then
Jonny: where was Charlie Daniels Band headed?
Paddy: sure helps when I do the posts up on the thread
Paddy: CDB is heading for FoG as well
Jonny: ok, CDB moves 2-2-4 towards FoG
Paddy: The Devil may have gone to Georgia, but these Godd Ol' Boys are looking for Gold... hahaha
Paddy: done
Jonny: Sidonese gold, to boot!
Paddy: hahahaha
Ring of Viking Settler
Paddy: the settler in Rov
Paddy: he is for Bifrost 1- 4
Paddy: that puts him in the forest, and gives him the fish and the whales tale
Paddy: that meets all original plans
Paddy: and gets him growing fast
Jonny: settler in RoV moves 2
Paddy: done
The Wrecking Crew
Jonny: workers on grassland-cattle 9 of Raiding Base to mine?
Paddy: yes
Jonny: Wrecking Crew mines
Land Lubbers
Paddy: land lubbers was heading for raiding base to ship back to main land for upgrade when ever that may be
Jonny: okay then...
Jonny: Land Lubbers moves 8
Paddy: done
Big Bad Jonny
Paddy: BBJ was goning south
Jonny: bigbadjonny moves 3?
Paddy: yep
Jonny: BigBadJonny moves 3
Paddy: done

TurnChat / Senate Session 18 Part IV
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– As recorded by the Minister of the Interior.
Then the decisions were made / discussed / argued on the Cities
Jonny: hmm... New Asgard could have happiness problems soon
Paddy: suggestions...
Jonny: we could switch it to settler
Paddy: still take a while to build
Jonny: 3 turns...
Paddy: we could take the work force from 1-4 and make him a scientist
Jonny: we could, but that would drop the city below the magic 10 shield number for this turn
Paddy: ok, well the pop goes next turn, and then they will be over populated and will riot?
Jonny: sorry again, the phone is ringing off its hook
Paddy: it is all good Jonny
Jonny: i guess we better make the WF 1-4 a scientist, otherwise we'll lose a whole turn instead of just one shield
Paddy: New Asgard make the WF 1-4 a scientist,
Jonny: another phone call... I must be really popular tonight
Paddy: hahahaha
Jonny: but now that we have a scientist in NA, can we put the scientist in FoG back to work?
Paddy: yes, definitly...
Paddy: your choice
Jonny: i was thinking scientist -:[/b] WF 8
Paddy: ok
Paddy: FoG scientist -:[/b] WF 8
Jonny: now, back to moving units...
Jonny: the 3 workers SW of Thor's Hammer should move 2 to clear that jungle?
Paddy: do you have a SMC whip in your hand Sir
Paddy: excellent
Jonny: why, i do happen to have just that
Then the decisions were made / discussed / argued on where to move workers
Jonny: Thor's Worker, Frosty, Worker Bee move 2
Paddy: done
Jonny: ok, now for the other worker stack...
Jonny: are we about ready to reconnect RoV?
Paddy: no not yet
Paddy: need to be able to upgrade the warriors
Jonny: and about how many warriors were we aiming to have before reconnecting?
Paddy: that Sir I have no idea about?????
Paddy: but we have saved a lot of gold for this event
Jonny: well I think we need to upgrade pretty soon and attack someone, the more we wait the more likely they are to have pikeman garrisons and knights
Paddy: well we are only 15th in one thing, 14th in most, so we really can not go to far backwards in the race to be THE RACE!
Jonny: let's have the worker stack 2-3 of Thor's Hammer mine, then
Paddy: ok
Jonny: Bob's Worker 1, Bob's Worker 2, Galley Slave, Sven all mine
Paddy: done
BigFree enters the Senate
BigFree: I can discuss items now
Paddy: Hello Mr President...
BigFree: hi
BigFree: are things well
Jonny: Welcome Back!
Paddy: can you see all that has taken place?
BigFree: yes
Paddy: ok
BigFree: ?me notices the beatiful fields of Golds in the South
* BigFree notices the beatiful fields of Golds in the South
BigFree: thats bettert
BigFree: No, I have some things to do
BigFree: I did not plan on playing more than one or two turns anyways
Jonny: I am back
Then the decisions were made / discussed / argued on where to move units
Jonny: should Madrid Express move 3-6-6 to pick up Land Lubbers
Paddy: ME - yeah lets do it
Jonny: ok, Madrid Express moves 3-6-6
Jonny: and now back to Gems Ahoy
Paddy: done
Paddy: I have no idea...
Jonny: i still say we move Gems Ahoy 3-3-2, have it pick up settler from SaG, and settle to the south
Jonny: perhaps at the site 2-2-1 of Avaris, it could have some potential
Paddy: done...
Jonny: Gems Ahoy 3-3-2
New warrior named
Jonny: warrior in NA needs a name...
Paddy: Yes, I have one here for him, BRB
Paddy: ok, so they are coming from our biggest harbour...
Paddy: how about the Longshoremen
Jonny: okay
Paddy: done
Jonny: Warrior in New Asgard named Longshoremen
Jonny: should he head towards FoG
Paddy: hahahaha every bloody body else is...
Paddy: that may upset the pop
Jonny: the pop of Sidon, maybe
Paddy: well said..
Paddy: get em moven then
Jonny: Longshoremen move 1-2-2
Paddy: anything else
Then the decisions were made / discussed / argued on where to move units
Paddy: MR President, do you have any requests?
BigFree departs the Senate
Paddy: oh!
Jonny: I guess that's a no
Paddy: hahahahahha
Jonny: production in RoV and in Palace Ice/Snow may need to be changed...
Paddy: a No it is from the President
Paddy: ok, suggestions
Ring of Vikings Production Changed
Jonny: maybe a spearman in RoV so we can move the warrior and archer there towards the border
Paddy: yes Sir
Jonny: Production in RoV settler -:[/b] spearman
Paddy: done
Jonny: speaking of that, we could go ahead and upgrade Nuclear Master the warrior in RoV, just so we could say that we were here for our first swordsman
Paddy: hahahahaha very cheeky...
Paddy: I like it
Jonny: in fact, I don't see why we couldn't start moving all of the new warriors from NA through RoV on their way to FoG
Jonny: so we can start upgrading to swords now
Jonny: and fortify them on the borders
Paddy: interesting point of view...
Paddy: go for it..
Jonny: okay, NuclearMaster the Warrior in RoV upgraded to sword
Paddy: done... hahahaha
Culture – Cultured Vikings![]()
Jonny: perhaps Palace of Ice/Snow could remain building a temple...
Jonny: It would be nice for PoIaS to have a little 'cultural cushioning', although it will take a while...
Paddy: better than having it flip on us...
Paddy: well thought out.
Jonny: okay, so that stays the same, anything else to do?
Paddy: looking
and the time was coming to an end…
Jonny: I don't see anything
Paddy: we did not open the map up this turn anywhere did we... into the field of fog
Jonny: nope...
Paddy: ok, when we do we need to appease the Great Cat Gods with selling maps for more gold
Jonny: but not now...
Jonny: and so, 2 and a half hours after the turnchat began, the first turn was completed...
Paddy: yes, madness... if all is done, can you save it there.
Jonny: you still up for another turn?
Paddy: yes, maybe two more...
Paddy: hahahahahah
Paddy: we can keep this going and get a better turn rate
Jonny: End Turn!
Paddy: done
Last edited by Paddy; February 21, 2004 at 12:55.

The persians

The Home lands

Hi, there are more pic's and some other deatils, like an entire other turn to come here soon... I am off to the pub to celebrate...
edit: oh yeah, the Senate Session is closed...
see you when you've got beer in your hand
Last edited by Paddy; February 20, 2004 at 22:07.
great, the SMC has observed the situation, we have our first swordsman, we are expanding well,...
let's hope next time the President will lead us.

Hmmmm interesting....
Well done senate , without you this country would be in rack and ruin...
GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

TurnChat / Senate Session 18
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– As recorded by the Minister of the Interior.
here is the save from the begining of 470BC

TurnChat / Senate Session 18 Part V
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– As recorded by the Minister of the Interior.
A new Year begins
Paddy: lets Rock the Shop
Jonny: okay, let's go
Paddy: yes Sir
Troops get initiated
Paddy: New Warrior at FoG = The Bears
Jonny: okay
Jonny: Warrior at FoG named The Bears
Paddy: up to RoV with them
Jonny: yes
Jonny: The Bears moves 9-8-8
Jonny: The Gunna's should move up there, too?
Paddy: yep
Jonny: The Gunna's moves 9-8-8
Paddy: uh huh
Jonny: The Gunna's moves 9-8-8
Paddy: done
Jonny: Settler south of RoV moves 2
Paddy: done
Jonny: should we move Nuclear Master back to FoG?
Paddy: yes, needs to be renamed from the warrior to teh swordsman
Jonny: Nuclear Master the Warrior renamed Nuclear Master the Swordsman, and then moves 2
Paddy: done
Workers get work orders
Paddy: workers slash jungle
Jonny: Thor's Worker, Frosty, and Worker Bee slash jungle 1-2 of Thor's Hammer
Paddy: done
Troops get initiated
Jonny: name for warrior in NA? and in Valhalla?
Paddy: any suggestions?
Paddy: You are the SMC afterall
Paddy: I should let you name some of your own troops
Jonny: but I know how to fight, and only fight, I'm not that creative
Jonny: one could be called Slayer of Immortals
Paddy: ok Sir. Thor’s Guard
Paddy: Slayer of Immortals is great
Paddy: Slayer of Immortals is great and it should be
Jonny: ok, Warrior in NA renamed Slayer of Immortals, moves 1-4-1
Paddy: done
Jonny: Warrior in Valhalla renamed Thor's Guard, moves 7-4-7
Paddy: done
Jonny: Longshoremen move 4-7
Jonny: Longshoremen move 4-7
Paddy: done
Jonny: Charlie Daniels Band move 8-8-7
Paddy: done
Paddy: there is an un named warrior in SaG
Paddy: name SaG Sack
Paddy: ?
Jonny: well, since he had been forgotten, I was thinking we could call him the Forgotten Warrior...
Jonny: but I'll let you decide
Paddy: it was in that light that sag sack,,, but I like Forgotten Warrior... very good.. let him be the Forgotten Warrior
Jonny: Warrior in SaG renamed The Forgotten Warrior and then moves 7-7-7
Paddy: done
Paddy: we moving through this
Jonny: oh crap, we shouldn't have done that, he was there for happiness
Paddy: ouch... opps
Paddy: these things do happen
Jonny: but Land Lubbers can get there this turn to fill in for him
Paddy: yes in deed
Paddy: you type fast
Jonny: Land Lubbers moves 7 into the galley
Paddy: done
Jonny: well, at my school so much has become computerized, that I have plenty of experience typing
Paddy: hahahahha
Paddy: well said
Paddy: we were not allowed calculators at my school
Jonny: Madrid Express moves 8 into SaG, unloads Land Lubbers
Paddy: woo hoo
Paddy: done
Jonny: what should madrid express do with last 2 movement points?
Paddy: doesnot he stay there as Land lubers is still on board
Jonny: we unloaded him...
Paddy: yeah sorry
Paddy: was a blonde once
Jonny: hahaha
Jonny: but I figured out the answer to the question myself... I accidentaly clicked my mouse with the boat selected; he moved 3-3
Paddy: ok
Paddy: well done
Jonny: it must be a sign from the gods! Madrid Express moves 3-3
Paddy: becareful... quick get a beer, in hale fast
Paddy: glug
Paddy: phew, much better
Jonny: umm, I'm afraid I'm under drinking age, will root beer work?
Paddy: yep...
Paddy: I '' ll have to have your rations {Judy, double jugs for me the reat of the week.. }
Paddy: love this senate joint
Paddy: I may actually sober up in the next 500 hundred years
Jonny: key word in that sentence is *may*
Jonny: it probably won't happen, though
Paddy: one hopes not

TurnChat / Senate Session 18 Part VI
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– As recorded by the Minister of the Interior.
The council of workers gets the broom out
Jonny: now, what to do with the 3 workers NE of Raiding Base, should they be roading to the horses?
Paddy: its good to try once every century or two 9still going on about drinking!)
Paddy: yes, and linking BFC
Paddy: we are building the Harbour at Raiding Base for the horses
Jonny: Persian Hatred Committee, George W. Viking, Wrecking Crew move 1-1
Paddy: done
Jonny: then there's rainbow, all alone, should he mine the grass-shield?
Paddy: yes, gives us an extra shield
Paddy: waste of time walking around to the horse
Jonny: Rainbow mines.
Paddy: done
More Troop movements
Jonny: BigBadJonny moves 2
Jonny: and more iron found...
Paddy: bugger
Jonny: now we really want to get that spot 2-2-1 of Avaris now, I knew something was telling me to build there...
Paddy: yes, you have the sight of the ancients.
Paddy: must build casino and sit you in sacred chair
Jonny: well, I'm not SMC for nothing, you know...
Paddy: answers question on SaG settler
Paddy: well said
Jonny: absolutely
The continuing adventures of our Galley’s
Jonny: anyway, Gems Ahoy to move 2-1-1?
Paddy: getting some great shots
Paddy: ok
Jonny: Gems Ahoy moves 2-1-1
Jonny: and now Thor's Sickle
Paddy: around south or keep him in the north for the war
Paddy: north for the war
Jonny: I say keep him north to monitor Persian naval traffic
Paddy: yes
Jonny: Thor's Sickle Moves 6-6-2
Paddy: done
Management of build queues
Jonny: do we want to change production in Valhalla to a spearman to escort the settler?
Paddy: ok
Jonny: Production in Valhalla changed warrior -:[/b] spearman
Jonny: okay, NA is producing 11 shields a turn, which is really little different from 10 shields/turn in terms of production time
Jonny: i recommend moving WF from 1-1 to 1-4 for some extra gold
Paddy: yes in deed
Jonny: New Asgard WF 1-1 moved to 1-4
Paddy: done
Jonny: anything else?
Jonny: yes, Thor's Hammer is facing a happiness problem
Jonny: as is FoG
Jonny: let's move the archer north of FoG into FoG to provide happiness...
Paddy: what if we upped the slider 10 r 20 % for two months tile the Swordsmen have rotated through RoV
Paddy: ok3
Jonny: i'd rather not touch sliders except as a last result
Jonny: *resort, rather
Jonny: Genghis Hood the Archer moves 2
Jonny: as for Thor's Hammer, we will have to remove a WF
Paddy: yes... and fix that later
Jonny: WF 9 in Thor's Hammer turned into taxman
Paddy: done
and the second turn comes to an end
Jonny: and I believe that's it
Jonny: and if it is, I'll save
Paddy: thanks, please save it there
Paddy: that would be great

TurnChat / Senate Session 18
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TurnChat / Senate Session 18
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TurnChat / Senate Session 18
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TurnChat / Senate Session 18
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TurnChat / Senate Session 18
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TurnChat / Senate Session 18
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TurnChat / Senate Session 18
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TurnChat / Senate Session 18
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The save from the end of the Session
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