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Thread: civ4 stuff

  1. #1
    Rasputin
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    civ4 stuff

    yeah yeah i know you all hated civ 3... but just for your info in case you havent noticed , a civ4 discussion area is open , and as the civ 2 group of mp is the best on the forums, how bout any interested people pop on down and add some input...

    civ 4 stuff
    GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

  2. #2
    rah
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    While yes, all the civ 4 discussion belongs there, if ming agrees, maybe we can have one thread here for discussion by civ II mp players, for civ II mp players.

    You are correct, most of us here have a different experience then most of those there. In fact, everytime I say anything there relating to MP, a lot of people jump up and down screaming, "we don't care about MP" Wussies. Heavan forbid if they had to play a real opponent.
    The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
    Baron O RIP.

  3. #3
    -Jrabbit
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    Noticed it this morning. Some good stuff over there.

    There is good discussion of MP, combat rules, trade/resources, etc.
    Apolyton's Grim Reaper 2008, 2010 & 2011
    RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

  4. #4
    Rasputin
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    well rah i leave it to you to disciss with ming, i think this group has the most to gain from a good civ4 MP so i reaaly wanted some input. I still trying to find the original civ3 wish list that had a fair bit of input from guys here on it. If i find it i will add to appropiate sections there the stuff we want, of someone else can find it let me know the link please...

    Civ3 MP was done haphazardly and i would hate to see it happen again.
    GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

  5. #5
    Ming
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    You don't want to see the lengthy document that was sent to them... that's probably what led to the screwed up game that we got. In particular was the cheat section I provided, which they even commented on... they closed every one down, and in the process, sucked ALL THE FUN OUT of the game. The less we tell them, probably the better.
    Keep on Civin'
    RIP Baron O

  6. #6
    Rasputin
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    didnt know cheating was fun LOL
    GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

  7. #7
    Rasputin
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    i just hoping to put back some of the feel of civ2 the good stuff to make it home again
    GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

  8. #8
    Ming
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    I would love to see them go back to Civ II...

    Update the graphics

    Remove the basic cheats like blank clicking, unsinkable ships, ship chaining

    Go back to that combat system with fire power, but allow stacked combat

    Add in resources but make them more plentiful

    Add some new wonders and governments and civs

    Make resourses and huts placement random and not in a pattern

    Make it so if even one civ is passworded, you can't open the game up in scenario mode

    No free civs given to the host in MP games, and the same number of settlers given to everybody no matter what level you are playing

    Add smart commands like "patrol area"

    Add some new units - civ unique units are ok, but there needs to be one for each civ in each age to make it fair for MP

    Upgrade Diplomacy options

    And I'm sure there are other things I just can't remember at the moment. Civ II is a great game with some basic flaws... but it's still a better MP game than Civ III.
    Keep on Civin'
    RIP Baron O

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    Carolus Rex
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    Thumbs up

    Agreed.

    Being able to move units in stacks; get rid of the AI-attacking-the-same-highly-defended-coastal-city-with-umpteen-destroyers madness; iron out some of the other ambiguities and that's it... The Perfect Game!

    Rasputin, look what happened the last time... All these organised lists have a scary sense of déja vu over them...

    Let's hope history doesn't repeat itself...

    Carolus

  10. #10
    atawa
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    Ming:
    You forgot the ridiculous caravan payoffs, one of the main reasons all early units are hardly worth building couse they become obsolete with the next caravan.

  11. #11
    Ming
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    True... trade needs to be revised. somewhere inbetween where it was in Civ II, and where it ended up in Civ III, which was just totally worthless
    Keep on Civin'
    RIP Baron O

  12. #12
    Graag
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    civ4 eh? this time i wont be quite so excitied, but cautiously curious.

    anyone for civ2 mp over the hols?

  13. #13
    rah
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    I'm not taking a lot of time off over the holidays, but I will be available to play more than usual.

    And I to will be more cautious after the debacle of III
    The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
    Baron O RIP.

  14. #14
    Ming
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    yeah... I too will be more cautious this time around. Last time, we were really hoping for Civ 2.5... and Civ III wasn't it
    Keep on Civin'
    RIP Baron O

  15. #15
    Rasputin
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    i think what happened to civ3 was that while ming certianly put a hufe effort in and a few tohers from this little section, not enough MP ideas were put in and civ3 became same as civ2 in that MP wasnt in the original game and was an added afterthought. MP needs to be in from start to make sur ethe whole game works with MP format. A lot of the cheats and such in civ2 MP were simply loopholes carried over from civ2 SP
    GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

  16. #16
    deity
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    Thumbs up

    Originally posted by Ming
    I would love to see them go back to Civ II...

    Update the graphics

    Remove the basic cheats like blank clicking, unsinkable ships, ship chaining

    Go back to that combat system with fire power, but allow stacked combat

    Add in resources but make them more plentiful

    Add some new wonders and governments and civs

    Make resourses and huts placement random and not in a pattern

    Make it so if even one civ is passworded, you can't open the game up in scenario mode

    No free civs given to the host in MP games, and the same number of settlers given to everybody no matter what level you are playing

    Add smart commands like "patrol area"

    Add some new units - civ unique units are ok, but there needs to be one for each civ in each age to make it fair for MP

    Upgrade Diplomacy options

    And I'm sure there are other things I just can't remember at the moment. Civ II is a great game with some basic flaws... but it's still a better MP game than Civ III.
    I totally agree with this. I said as much after civ3 came out. WE need a really good tweaked civ 2.
    "Old age and skill will overcome youth and treachery. "
    *deity of THE DEITIANS*
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  17. #17
    rah
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    Originally posted by deity
    I totally agree with this. I said as much after civ3 came out. WE need a really good tweaked civ 2.
    I agree. Maybe someday they'll release the source code and we can do it ourselves.

    And yes, it would be nice if MP was considered important enough to be in the first release.
    The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
    Baron O RIP.

  18. #18
    Graag
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    Maybe someday they'll release the source code and we can do it ourselves.

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