Let me try a different tack.
Is there a way we can give the player a visual cue that he needs to upgrade his light cav that's as effective as the difference that currently exists between obsolete and current units in the build-queue or the unit itself?
Better still, is there a way to make the upgrade automatic, like instead of having two units, have one unit that receives the noted 20% attack bonus with Nationalism? Or is the travel requirement to and from a barracked city a desired side-effect?
P.S. I'm surprised at the resistance to the reuse of existing artwork for a new unit in the mod - it's not like we'd be using snapshots of horseriding barbie, but existing, included C3C assets. I think I just don't understand certain aspects of Stock Civ3 Flavor. I surrender, though. I just don't understand the argument.









), a change from 5 to 6 attack in that particular era is not much at all. Try not to think of them as two different units, but think of it as the discovery of Nationalism effectively conveying an extra attack point on your Cavalry (although, without the ability to change the code, this would have to be mediated by upgrading in real terms).

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