The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I've been monitoring the boards all afternoon, and finally caught MZ... AIMing him now, will try to get a chat going.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
I had an inconclusive chat with UnO and MZ. It feels like a deal is within our grasp... so I decided to stall for time. I am going to fortify the forward Knights. We will prolly get pinged.
Otherwise, this is a very conservative turn.
I am going to play it now.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
D-ville builds Settler; at 6s, set to Pike in 5 turns.
Typhoon builds Worker; grows to 6 in 1 turn; at 8s, set to Settler in 4 turns.
Pikeman short-rushed for 36g in Tempest; changed to Knight in 2 Turns.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Pike, MedInf, and 2 Cats moved back 8 to Barc411, and fortified.
3 Galleys (3/4, 2/4, 2/3) at Barc11 moved to Sirocco22.
3 Galleys at Sirocco moved to OG77.
Galley at WW1 moved to Sirocco66.
Settler in D-ville sent to OG.
Re-assembling the northern fleet at PI112... this will allow the Knights to load in one turn. Not unloading the slowmovers... let GoW think those are Knights.
Warrior in Miller Town moved to Beta.
Some open issues:
* Where should we send the Cat currently at NM7?
* What should we do with the Workers in central Stormia?
* We have 115g. Any upgrades? We have 2 Horsemen and 2 Warriors in OG, and a Warrior in Beta.
* We have 3 elite WCs in WoC, and 3 vet WCs at Arashi6... whither should they go, and what should they do?
* We have a slight problem... I'd like to send the 6 Knights in Sirocco to reinforce Barc411... but RP's damn Workers ae in the way. Do we capture the Workers (with permission, of course)? Our do we stop at Barc8, and have RP move them out of the way next turn? Note: They would not get to Barc411 this turn anyway.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
* What should we do with the Workers in central Stormia?
Send'em to OG... we are going to have a massive amount to do on Bob.
* We have 115g. Any upgrades? We have 2 Horsemen and 2 Warriors in OG, and a Warrior in Beta.
1 Horse in OG.
* We have 3 elite WCs in WoC, and 3 vet WCs at Arashi6... whither should they go, and what should they do?
Keep'em all where they are for now. They are in good positions for screens. We don;t have the gold to upgrade them yet anyway.
* We have a slight problem... I'd like to send the 6 Knights in Sirocco to reinforce Barc411... but RP's damn Workers ae in the way. Do we capture the Workers (with permission, of course)? Our do we stop at Barc8, and have RP move them out of the way next turn? Note: They would not get to Barc411 this turn anyway.
Send them to Barc8, and tell RP to get the Workers out of the way.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
New thought re Workers... join to existing cities?
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
I am thinking join 1 to each of WoC and Inchoff, and 2 to Santa Ana.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Just one thought, but not to suggest any change - it all looks good, so go for it.
Minor thought : It would be nice to hold Fort Liberation to guarrantee a route south for the Knight stack at Alamo 63, but we cant defend every hill and in a sense the Knight stack is covering that tile anyway.
Comment