About halfway through playing SMAC i checked the AI-factions base-improvements lists. I had about twice as many base-improvements per base compared to any AI-faction. Also, my base-surroundings where much better developed, and my cities where much more optimally placed on the map. Finally, while i had 2-4 potent quality-units per base - all the AI-bases had upto 4-8 crap units, that drained a lot of resources.
I stopped playing the game, and i never played it since. The victory was already 100% foreseeable, and continuing playing wasnt fun anymore.
How about CTP-2? Now, if any Activision CTP-2 staff-member read this:
I dont mind some minor AI-unit pathfinding problems - i can live with that. I also dont mind some minor quirks and limitations in the diplomacy-area. Some can be patchable, and the rest i can live with.
I just however, *dont* want to relive above SMAC-experience when it comes to bad AI-city LOGISTICS. At least any civilized/perfectionist AI-civs should have about as many city-improvements that i have, halfway through the game, on the highest play-levels. The same goes for the AI city-area development.
Can you guys reassure me (and all the others in this forum) that CTP-2:s AI city-logistics is stronger than in SMAC and Civ-2?
Is it going to be able to keep the city-development pace (give or take) with the average civilized perfectionist veteran civ-gamer out there?
This issue is pivotal for me, then deciding if i shall buy a copy of CTP-2, or not.
Finally, is bigger always going to be better in CTP-2 (the BAB-problem)? Are there any pivotal advantages in having smaller empires instead of larger ones?
I stopped playing the game, and i never played it since. The victory was already 100% foreseeable, and continuing playing wasnt fun anymore.
How about CTP-2? Now, if any Activision CTP-2 staff-member read this:
I dont mind some minor AI-unit pathfinding problems - i can live with that. I also dont mind some minor quirks and limitations in the diplomacy-area. Some can be patchable, and the rest i can live with.
I just however, *dont* want to relive above SMAC-experience when it comes to bad AI-city LOGISTICS. At least any civilized/perfectionist AI-civs should have about as many city-improvements that i have, halfway through the game, on the highest play-levels. The same goes for the AI city-area development.
Can you guys reassure me (and all the others in this forum) that CTP-2:s AI city-logistics is stronger than in SMAC and Civ-2?
Is it going to be able to keep the city-development pace (give or take) with the average civilized perfectionist veteran civ-gamer out there?
This issue is pivotal for me, then deciding if i shall buy a copy of CTP-2, or not.
Finally, is bigger always going to be better in CTP-2 (the BAB-problem)? Are there any pivotal advantages in having smaller empires instead of larger ones?
Comment