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DEBUG: Centering on enemy stealth units

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  • DEBUG: Centering on enemy stealth units

    When a stealth unit (slave, spy etc) moves [i]in visible land[i] (ie not under fog of war) the screen centers where the enemy unit moved. Can this be fixed? Only its pointless using stealth units (as they should be used) in MP until this is fixed.

    Also just to make it clear, the crossed swords bug and infinate rushbuy bug still exist in 2004.03.28.CTP2.All.zip, they were not carried over in the same build as the very first playtest on 2003.12.14, where they were fixed originally.
    Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
    CtP2 AE Wiki & Modding Reference
    One way to compile the CtP2 Source Code.
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