\CTP2_DATA\DEFAULT\GAMEDATA\Govern.txt
This file defines the attributes for each Government in the game.
Example:
GOVERNMENT_ANARCHY
{
This file defines the attributes for each Government in the game.
Example:
GOVERNMENT_ANARCHY
{
Icon ICON_GOV_ANARCHY
Rank 0
SameRankAdvice GOVERNMENT_ANARCHY_SAME_RANK_ADVICE
HigherRankAdvice GOVERNMENT_ANARCHY_HIGHER_RANK_ADVICE
RationsExpectation -1
PositiveRationsCoef 1
NegativeRationsCoef 1
WorkdayExpectation -1
PositiveWorkdayCoef 1
NegativeWorkdayCoef 1
WagesExpectation -1
PositiveWagesCoef 1
NegativeWagesCoef 1
FoodCoef 0.75
ProductionCoef 0.75
InfrastructureCoefficient 0.25
CrimeCoef 2
CrimeOffset 95
KnowledgeCoef 0.1
MaxScienceRate 0
GoldCoef 0.75
CapitalizationCoefficient 0.25
UnitRushModifier 4
BuildingRushModifier 3
WonderRushModifier 6
EndGameRushModifier 6
MaxIncomingTrade 100000
MaxOutgoingTrade 100000
PollutionCoef 1
PollutionUnhappyCoef 0
SupportCoef 1
TurnsToNewReadiness 20
ReadyPeaceCoef 0.5
ReadyPeaceHP 0.5
ReadyAlertCoef 0.75
ReadyAlertHP 0.8
ReadyWarCoef 1
ReadyWarHP 1
DefenseCoef 1
WarDiscontentMaxUnits 0
WarDiscontentPerUnit 0.1
ConquestDistress -5
ConquestDistressDecay 0.2
OverseasCoef 0
OverseasDefeatDecay 0
OverseasDefeatCoef 1
HomeDefeatDecay 0.5
HomeDefeatCoef 1
MaxMartialLawUnits 5
MartialLawEffect 1
MartialLawThreshold 80
AtHomeRadius 2
EmpireDistanceScale 0.00001
MinEmpireDistance 100
MaxEmpireDistance 4000
TooManyCitiesThreshold 1000
TooManyCitiesCoefficient 0.5
ProfessionalUnits 0
GrowthRank 0
ProductionRank 0
CommerceRank 0
ScienceRank 0
GoldRank 0
MilitaryRank 0
PollutionRank 0
LoyaltyRank 0
MartialLawRank 0
}Rank 0
SameRankAdvice GOVERNMENT_ANARCHY_SAME_RANK_ADVICE
HigherRankAdvice GOVERNMENT_ANARCHY_HIGHER_RANK_ADVICE
RationsExpectation -1
PositiveRationsCoef 1
NegativeRationsCoef 1
WorkdayExpectation -1
PositiveWorkdayCoef 1
NegativeWorkdayCoef 1
WagesExpectation -1
PositiveWagesCoef 1
NegativeWagesCoef 1
FoodCoef 0.75
ProductionCoef 0.75
InfrastructureCoefficient 0.25
CrimeCoef 2
CrimeOffset 95
KnowledgeCoef 0.1
MaxScienceRate 0
GoldCoef 0.75
CapitalizationCoefficient 0.25
UnitRushModifier 4
BuildingRushModifier 3
WonderRushModifier 6
EndGameRushModifier 6
MaxIncomingTrade 100000
MaxOutgoingTrade 100000
PollutionCoef 1
PollutionUnhappyCoef 0
SupportCoef 1
TurnsToNewReadiness 20
ReadyPeaceCoef 0.5
ReadyPeaceHP 0.5
ReadyAlertCoef 0.75
ReadyAlertHP 0.8
ReadyWarCoef 1
ReadyWarHP 1
DefenseCoef 1
WarDiscontentMaxUnits 0
WarDiscontentPerUnit 0.1
ConquestDistress -5
ConquestDistressDecay 0.2
OverseasCoef 0
OverseasDefeatDecay 0
OverseasDefeatCoef 1
HomeDefeatDecay 0.5
HomeDefeatCoef 1
MaxMartialLawUnits 5
MartialLawEffect 1
MartialLawThreshold 80
AtHomeRadius 2
EmpireDistanceScale 0.00001
MinEmpireDistance 100
MaxEmpireDistance 4000
TooManyCitiesThreshold 1000
TooManyCitiesCoefficient 0.5
ProfessionalUnits 0
GrowthRank 0
ProductionRank 0
CommerceRank 0
ScienceRank 0
GoldRank 0
MilitaryRank 0
PollutionRank 0
LoyaltyRank 0
MartialLawRank 0