Hey again, here I am to bother you.
I've put together a group of players and we play TCP/IP, but whenever one of us tries to call council, that player suffers a fatal error and drops. Is this a known problem, and is there any way around it?
We have two players under Windows Vista, four under Windows XP Pro, and one (who hosts, usually) under Windows XP 64-bit.
Was just wondering if anyone else has encountered this problem.
Also, one of our players just can't seem to connect. We've checked firewalls, ports, and TCP/IP protocols... any other ideas? His connection is fine for other games.
I've put together a group of players and we play TCP/IP, but whenever one of us tries to call council, that player suffers a fatal error and drops. Is this a known problem, and is there any way around it?
We have two players under Windows Vista, four under Windows XP Pro, and one (who hosts, usually) under Windows XP 64-bit.
Was just wondering if anyone else has encountered this problem.
Also, one of our players just can't seem to connect. We've checked firewalls, ports, and TCP/IP protocols... any other ideas? His connection is fine for other games.