I've done an extensive search in the forums, and there is no thread about how Artillery/Missile combat is exactly resolved.
Suppositions:
For the artillery
For the missiles:
Normal combat but all combat rounds are shown as one and the attacking missile is destroyed after combat.
I plan to do some testing when I have time for it, but if you already some ideas about the subject, let me know!
Suppositions:
For the artillery
Originally posted by Chaos Theory
I think artillery damage is based on a few rounds of combat in which the attacker can't take damage. Clearly, against a 0 strength defender (unarmored probe team), bombardment continues until the target reaches minimum strength, and in my experience bombarding a unit with approximately the same strength as the attacker yields only a little damage. Without extensive testing, I'd guess that bombardment continues until the attacker loses.
I think artillery damage is based on a few rounds of combat in which the attacker can't take damage. Clearly, against a 0 strength defender (unarmored probe team), bombardment continues until the target reaches minimum strength, and in my experience bombarding a unit with approximately the same strength as the attacker yields only a little damage. Without extensive testing, I'd guess that bombardment continues until the attacker loses.
Normal combat but all combat rounds are shown as one and the attacking missile is destroyed after combat.
I plan to do some testing when I have time for it, but if you already some ideas about the subject, let me know!