Announcement

Collapse
No announcement yet.

FedLaw

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • FedLaw

    Where can I find out what FedLaw is. I got towed out of Fedspace for having too much armaments and I would like to know how much I can have, and if there are any other laws I should know about. I don't want the damn Feds to tow me into Ferrengi space again. I don't know how I got out of that one! Although on the bright side I don't have to worry about having too many armaments for a few days.
    Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.

  • #2
    the limit is 100 fighters

    Comment


    • #3
      Nope. I have 180 fighters and seems to be still in Fed Space.
      (\__/) 07/07/1937 - Never forget
      (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
      (")_(") "Starting the fire from within."

      Comment


      • #4
        Err, the limit is 100 figthers as MarkG stated. If you have more, they don't tow you out immediately but within 24 hours they surely will!

        Comment


        • #5
          Not sure about that.

          The game doesn't seem to work on a hourly basis other than for regenerating player turns.
          (\__/) 07/07/1937 - Never forget
          (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
          (")_(") "Starting the fire from within."

          Comment


          • #6
            To be exact: this towing out happens exactly at 4:00AM There is a kind of 'maintenance job' done once in 24h that does various tasks like towing out those fed space regulation violating ships. I don't remember whtat else this job does.
            [This message has been edited by Marko Polo (edited April 24, 2001).]

            Comment


            • #7
              more fedlaw
              quote:

              NOTICE: If you remain in this sector you will be in violation
              of U.F.P. Regulation number FS-32.4b which limits the number
              of ships that may remain parked in a FedSpace sector. Violation
              of this regulation will cause immediate eviction from the sector
              of FedSpace as soon as a Federation Ship becomes aware of the
              infraction. FS-32.4b limits squatters to 5 per sector.

              Comment


              • #8
                Just thought I'd drop in and let you know he was towed earlier today...
                I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

                "Yin": Your friendly, neighborhood negative cosmic force.

                Comment

                Working...
                X