Can anyone think of a way to cause a population decrease in a city with an event? I want to simulate a plague.
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Pop. Decrease by event
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I have never looked for the nuclear blast animation sequence, so I don't know for sure where it is. Others have said that it is in a DLL file.
There is a GIF extracter by Rune Burg on the Cradle of Civilization in the downloads/utilities section. That may be of help. If you do find it/edit it, I'd like to know.
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It's image #21 of tiles.dll
I will make the changes to it in bitmap form, and now I need a program to convert the .bmp back to gif 87a. Last time I needed that done, Berndt Brosing did it for me, but I think it's time I found my own program to do this.
Does anyone know of one? Bitmap to gif 87a, which is what civ 2 uses.
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It would be a good idea to turn off pollution effects. However, this will not prevent pollution that occurs with the nuclear blasts. These are two separate things."Cease fire! Please! Cease fire. What a dreadful waste of ammunition!" -- General Horatio Herbert Kitchener
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quote:
Originally posted by Gothmog on 01-12-2001 10:23 AM
It would be a good idea to turn off pollution effects. However, this will not prevent pollution that occurs with the nuclear blasts. These are two separate things.
Very true. However -according to Allard's guide on Hex editing- it's still possible to prevent ANY global warning effects:
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50 amount of current pollution. 7F is maximum, and will certainly cause global
temperature rising at the end of the turn. A value of 80 till FF is a negative
amount (still shows the icon for global rising), but it will be reset to 00 at the
end of the turn.
51 amount of times that a global temperature rising has been happening this far
in the game. 7F is maximum and will make the whole world a big swamp when
the next global temperature rising occurs. 80 or higher will prevent any global
rising from happening at all.
At the moment when terrain should be changed, nothing happens, and byte 32
is restored to 00, though a message still pops up. Byte 33 will remain at what
it was, so it is not reset.
This is a fool-proof way to switch off pollution without the restrictions of the
normal cheat-menu switching off of pollution. The message “global warming
occurs/will occur soon” of course will need to be changed.
[This message has been edited by SCDARS (edited January 12, 2001).]
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