has anyone ever rewritten the entire techtree (like the guy who made the BIO mod)
i need to a few things ... like is there an upper limit to the number of techs?
the bonus advance you get when discovering philosophy, how is that coded into the game?
does the game give you the extra tech when you discover the tech called Philosophy or when you discover the tech who's mnemonic is Phi or something else?
what about governments, how are they hooked up to the techtree? is that linked to the tech name or the mnemonic or something else?
is there any way to make a city improvement or wonder do anything else than in the original game? (like king richards causes the city that builds it to produce units free of support or NONE units)
other tips on how to do a major rewrite are welcome
i need to a few things ... like is there an upper limit to the number of techs?
the bonus advance you get when discovering philosophy, how is that coded into the game?
does the game give you the extra tech when you discover the tech called Philosophy or when you discover the tech who's mnemonic is Phi or something else?
what about governments, how are they hooked up to the techtree? is that linked to the tech name or the mnemonic or something else?
is there any way to make a city improvement or wonder do anything else than in the original game? (like king richards causes the city that builds it to produce units free of support or NONE units)
other tips on how to do a major rewrite are welcome
Comment