Well, for Barbarians in Civ Multiplayer, I do it another way.
If you hex edit the save file, you will see in the first few lines a triple repetition of the number of the color of the civ you’re playing. For example, 01,01,01 if you play the Romans; 070707 if you play the Mongols. You change that to 000000 and you play as the Barbarians.
If you’re in 4000BC wait a few turns before you are granted a few units, either horsemen from a shrine or archers from a trireme and try to conquer the world that way.
But what a challenge ! (as far as I have discovered, but I shall try to play a full game)
1) You don’t lose if you ain’t got no unit and no city (very reassuring indeed)
2) All your units are none ! (pretty cool)
3) Without seeing the map, you see every unit of every civ moving (they got nowhere to hide)
4) The AI won’t talk to you, but you can talk to them after establishing an embassy (that’s ok)
5) You cannot see the fights, but you get the results with the f2 key (one can survive that)
6) You cannot aquire any technology neither by research, conquest or diplomacy (hem, hem)
7) And oh yes, you don’t get nothing from the huts (in case you were still optimistic)
8) You don’t get any money by any means either. (hurps)
9) As you have no tech, you can only build warriors and settlers. (very frustrating). But you can build barracks, though. Veterans warriors are better than warriors !
That’s what happened when I opened the cheat mode to give myself an humble settler and build a little city. Does anyone else wants to try it that way. I shall play a long game to see if after a certain number of turns I get some tech to build Knights for example. I remember that barbarians cities that I captured were often producing knights.
Of course you should in your game settle for raging hordes, otherwise …
One could call that the ultimate nomad challenge !
I wonder if you can grant the barbarians some technology through an event.txt
And it seems you are always going to be called Attila the Hunt.
Maybe it could be useful in a scenario. By cheating you can give any unit to the barbarians.
Is it the same when you play the barbarians with the other hex editing variant, or are they able to act as a true civilization ?
(it would surprise me)
I’m going to play a full game to be able to give more informations.
If you hex edit the save file, you will see in the first few lines a triple repetition of the number of the color of the civ you’re playing. For example, 01,01,01 if you play the Romans; 070707 if you play the Mongols. You change that to 000000 and you play as the Barbarians.
If you’re in 4000BC wait a few turns before you are granted a few units, either horsemen from a shrine or archers from a trireme and try to conquer the world that way.
But what a challenge ! (as far as I have discovered, but I shall try to play a full game)
1) You don’t lose if you ain’t got no unit and no city (very reassuring indeed)
2) All your units are none ! (pretty cool)
3) Without seeing the map, you see every unit of every civ moving (they got nowhere to hide)
4) The AI won’t talk to you, but you can talk to them after establishing an embassy (that’s ok)
5) You cannot see the fights, but you get the results with the f2 key (one can survive that)
6) You cannot aquire any technology neither by research, conquest or diplomacy (hem, hem)
7) And oh yes, you don’t get nothing from the huts (in case you were still optimistic)
8) You don’t get any money by any means either. (hurps)
9) As you have no tech, you can only build warriors and settlers. (very frustrating). But you can build barracks, though. Veterans warriors are better than warriors !
That’s what happened when I opened the cheat mode to give myself an humble settler and build a little city. Does anyone else wants to try it that way. I shall play a long game to see if after a certain number of turns I get some tech to build Knights for example. I remember that barbarians cities that I captured were often producing knights.
Of course you should in your game settle for raging hordes, otherwise …
One could call that the ultimate nomad challenge !
I wonder if you can grant the barbarians some technology through an event.txt
And it seems you are always going to be called Attila the Hunt.
Maybe it could be useful in a scenario. By cheating you can give any unit to the barbarians.
Is it the same when you play the barbarians with the other hex editing variant, or are they able to act as a true civilization ?
(it would surprise me)
I’m going to play a full game to be able to give more informations.
Comment