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  • missiles

    i've made a scenario WW2:
    AI build missiles units (cruiser & nuclear) but don't use it !
    even if i copy/paste the missiles slots of the original Civ2 Rules.txt

    what's the problem with the missiles units ?


  • #2
    Missile (air unit): only attack ships. if 'destroy after attack' flag is on, it will attack any ship with load or attack strength (i.e., will not attack empty transport); if the flag is off, it works like a fighter; if make it a land unit, it works like a land unit.

    Nuke: only attacks cities which is close to it.

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