I don't know what do other people think about this, but... which should we consider as effective prerrequisites to constitute a civilization when building historic scenarios?
Many scenario designers have to face this problem when they want to depict a wide part
of world History, say, the Middle Ages or so. Furthermore, Civ2 only allows seven
civilizations. I know each designer is free to take its own choice, but, is there a
"official" way of solving this kind of problems?
I think the strict game civilization concept should stand for an independent human group, with any form of centralized government, and with its own technology and culture. This has happened only a few time in History. A good example would be the Roman Empire, I guess, but what about the Hellenic Civilization? Each single city had its very own government, and even new colonies founded by a city were effectively independent from its metropolis! European feudalism would be another interesting example of what I am talking about...
Does anyone know how to properly depict in a scenario these uncentralized civilizations?
<font size=1 face=Arial color=444444>[This message has been edited by jgv_fiera (edited March 22, 2000).]</font>
Many scenario designers have to face this problem when they want to depict a wide part
of world History, say, the Middle Ages or so. Furthermore, Civ2 only allows seven
civilizations. I know each designer is free to take its own choice, but, is there a
"official" way of solving this kind of problems?
I think the strict game civilization concept should stand for an independent human group, with any form of centralized government, and with its own technology and culture. This has happened only a few time in History. A good example would be the Roman Empire, I guess, but what about the Hellenic Civilization? Each single city had its very own government, and even new colonies founded by a city were effectively independent from its metropolis! European feudalism would be another interesting example of what I am talking about...
Does anyone know how to properly depict in a scenario these uncentralized civilizations?
<font size=1 face=Arial color=444444>[This message has been edited by jgv_fiera (edited March 22, 2000).]</font>
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