I'm (very slowly)working on a scenario about the 'Battle of the Atlantic' in WW2, and I'm wondering what would be the best way to simulate the advantage that breaking the Germans codes gave the Allies. At present I've got it set up so the Allies get access to the lighthouse and Mangelleons Voyage wonders as the war progresses, but while this gives the Allied Navies an advantage, it dosn't fully simulate the Allies having knowledge of where the German submarines were.
Does anyone have any suggestions?
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If all else fails, immortality can always be assured by spectacular error
-John Kenneth Galbraith
Does anyone have any suggestions?
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If all else fails, immortality can always be assured by spectacular error
-John Kenneth Galbraith
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