I was thinking this idea over in my head the other day. Almost all the scenarios out there are about conquest, some maybe about defending your civilization, and others the quest type scenarios. Very few have been about building your civilization and micromanagement, and even the ones that are end up having you conquer the world.
My scenario would be about the Hungarian Age of Conquest. The goal would be to establish a nation-state that would survive the test of time. It would last from about 800AD-1000AD (maybe 1100AD). You would start off with many settler type units and cavalry units in "Magna Hungaria", which is our ancient homeland east of the Volga. Your first task would be to immigrate to the Carpathian Basin by traveling across Russia and the Ukraine. The Pechings (probably barbarian units) would be attacking Magna Hungaria relatively early off in the game so you'd have to waste no time in moving. You'd start off with the Szekely cities in Northern Transylvania (since they've been there since the 5th century). The rest of the Hungarian cities you'd have to "settle". By settle I do not mean using your settler units to build. The Barbarians will control the important cities such as Buda and Pozsony, and their pop will probably be around 2 or 3, so they don't disappear when you take them. You would use your settlers to settle the cities (if you press 'b' on a settler inside a city its pop will increase by 1). And thats how the migration would be simulated. I would choose to do it like this instead of using your starting settlers to build cities, lest important cities be placed in wrong locations out of historical ignorance and the later events would be messed up.
From there you go into your Age of Conquest. You send out your horseman to raid the Holy Roman Empire. It would be conquest, but more raiding party type battles (since thats what they did). Cities would be heavily fortified to make sure you don't conquere them. Instead, there will be several small village units that you 'raid' (by destroying) and you get plunder, i.e. money and technologies, but more in money. This would give you a boost and allow you to start building your infrastructure.
Eventually, Otto I will arise as Emperor and challenge your people. You will not get any more plunder out of raids unless you defeat him at Augsburg. If you don't challenge him there, he will invade your country. Most likely you will lose, but it is better to lose on foreign soil than your homeland.
The ultimate goal would be able to reach a certain technology, probably would be christianity. That would symbolize the transformation of pagan wanderers into a christian kingdom that would endure for centuries. This the great achievement of Stephen I, the first Hungarian King. For he didn't want his people to disapear like his predecessors, the Scythians and Huns, did.
If this goal is not met by a certain time, say around 1100 or 1200 AD, events would create masses of enemies, prehaps Byzantines, Germans, or Mongols, that would overrun your country and sent your nation to ultimate death.
Of course this scenario would be in ToT because I would need the event space, and the use of flags. Can anyone offer their opinion on what I've presented so far?
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"The Rumanians are really the most reliable people in the world when it comes to depending upon their breaking any promises they make." - General Harry Hill Bandholtz, US Army, 22 NOV 1919. General Bandholtz was the one who saved the Crown Jewels from the Rumanians. His statue sits in front of the American Embassy in Budapest.
Truth
<font size=1 face=Arial color=444444>[This message has been edited by MagyarCrusader (edited April 21, 2001).]</font>
My scenario would be about the Hungarian Age of Conquest. The goal would be to establish a nation-state that would survive the test of time. It would last from about 800AD-1000AD (maybe 1100AD). You would start off with many settler type units and cavalry units in "Magna Hungaria", which is our ancient homeland east of the Volga. Your first task would be to immigrate to the Carpathian Basin by traveling across Russia and the Ukraine. The Pechings (probably barbarian units) would be attacking Magna Hungaria relatively early off in the game so you'd have to waste no time in moving. You'd start off with the Szekely cities in Northern Transylvania (since they've been there since the 5th century). The rest of the Hungarian cities you'd have to "settle". By settle I do not mean using your settler units to build. The Barbarians will control the important cities such as Buda and Pozsony, and their pop will probably be around 2 or 3, so they don't disappear when you take them. You would use your settlers to settle the cities (if you press 'b' on a settler inside a city its pop will increase by 1). And thats how the migration would be simulated. I would choose to do it like this instead of using your starting settlers to build cities, lest important cities be placed in wrong locations out of historical ignorance and the later events would be messed up.
From there you go into your Age of Conquest. You send out your horseman to raid the Holy Roman Empire. It would be conquest, but more raiding party type battles (since thats what they did). Cities would be heavily fortified to make sure you don't conquere them. Instead, there will be several small village units that you 'raid' (by destroying) and you get plunder, i.e. money and technologies, but more in money. This would give you a boost and allow you to start building your infrastructure.
Eventually, Otto I will arise as Emperor and challenge your people. You will not get any more plunder out of raids unless you defeat him at Augsburg. If you don't challenge him there, he will invade your country. Most likely you will lose, but it is better to lose on foreign soil than your homeland.
The ultimate goal would be able to reach a certain technology, probably would be christianity. That would symbolize the transformation of pagan wanderers into a christian kingdom that would endure for centuries. This the great achievement of Stephen I, the first Hungarian King. For he didn't want his people to disapear like his predecessors, the Scythians and Huns, did.
If this goal is not met by a certain time, say around 1100 or 1200 AD, events would create masses of enemies, prehaps Byzantines, Germans, or Mongols, that would overrun your country and sent your nation to ultimate death.
Of course this scenario would be in ToT because I would need the event space, and the use of flags. Can anyone offer their opinion on what I've presented so far?
------------------
"The Rumanians are really the most reliable people in the world when it comes to depending upon their breaking any promises they make." - General Harry Hill Bandholtz, US Army, 22 NOV 1919. General Bandholtz was the one who saved the Crown Jewels from the Rumanians. His statue sits in front of the American Embassy in Budapest.
Truth
<font size=1 face=Arial color=444444>[This message has been edited by MagyarCrusader (edited April 21, 2001).]</font>
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