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  • Stop dreaming... the time is near at hand.

    I hope to send the first two parts of Kyokujitsu to my playtesters sometime tomorrow night.

    Here's the rough draft of the first part's event file (I'm still working on it)--drool is appreciated

    Don't take a peek if you want to be surprised when you play...

    Code:
    ;------------------------------------------------------------
    ;
    ; Events file for Kyokujitsu
    ;
    ; By: DarthVeda
    ; December 24, 2000
    ; Version 1.0
    ; Events for July - September 1937
    ;
    ;------------------------------------------------------------
    
    @BEGINEVENTS
    
    @DEBUG
    
    @INITFLAG
    
    ;------------------------------------------------------------
    ;
    ; Japanese Requesition Events
    ;
    ; The following events will allow the Japanese player to
    ; acquire additional units
    ;
    ;------------------------------------------------------------
    
    @IF
    ReceivedTechnology
    receiver=IJA
    technology=87
    @THEN
    CreateUnit
    owner=IJA
    unit=Nipponese
    Count=3
    veteran=No
    homecity=Tokyo
    locations
    78,80,1
    endlocations
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJA
    technology=86
    @THEN
    CreateUnit
    owner=IJA
    unit=Nipponese
    Count=3
    veteran=No
    homecity=Tokyo
    locations
    78,80,1
    endlocations
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJA
    technology=85
    @THEN
    CreateUnit
    owner=IJA
    unit=Nipponese
    Count=2
    veteran=No
    homecity=Tokyo
    locations
    78,80,1
    endlocations
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJA
    technology=83
    @THEN
    CreateUnit
    owner=IJA
    unit=Nipponese
    veteran=No
    homecity=Tokyo
    locations
    78,80,1
    endlocations
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJA
    technology=87
    @THEN
    ChangeMoney
    receiver=IJA
    amount=-45
    TakeTechnology
    whom=IJA
    Collapse
    technology=87
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJA
    technology=86
    @THEN
    ChangeMoney
    receiver=IJA
    amount=-45
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJA
    technology=85
    @THEN
    ChangeMoney
    receiver=IJA
    amount=-45
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJA
    technology=83
    @THEN
    ChangeMoney
    receiver=IJA
    amount=-45
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJA
    technology=90
    @THEN
    CreateUnit
    owner=IJA
    unit=Ki-10 Perry
    veteran=No
    homecity=Tokyo
    locations
    78,80,1
    endlocations
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJA
    technology=90
    @THEN
    ChangeMoney
    receiver=IJA
    amount=-80
    TakeTechnology
    whom=IJA
    technology=90
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJA
    technology=91
    @THEN
    CreateUnit
    owner=IJA
    unit=Artillery
    veteran=No
    homecity=Tokyo
    locations
    78,80,1
    endlocations
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJA
    technology=91
    @THEN
    CreateUnit
    owner=IJA
    unit=Armored Infantry
    veteran=No
    homecity=Tokyo
    locations
    78,80,1
    endlocations
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJA
    technology=91
    @THEN
    ChangeMoney
    receiver=IJA
    amount=-50
    TakeTechnology
    whom=IJA
    technology=91
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJA
    technology=99
    @THEN
    CreateUnit
    owner=IJA
    unit=Transport
    veteran=No
    homecity=Tokyo
    locations
    78,80,1
    endlocations
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJA
    technology=99
    @THEN
    ChangeMoney
    receiver=IJA
    amount=-80
    TakeTechnology
    whom=IJA
    technology=99
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=87
    @THEN
    CreateUnit
    owner=IJN
    unit=Marines
    Count=2
    veteran=No
    homecity=Hiroshima
    locations
    57,71,1
    endlocations
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=86
    @THEN
    CreateUnit
    owner=IJN
    unit=Marines
    Count=2
    veteran=No
    homecity=Hiroshima
    locations
    57,71,1
    endlocations
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=85
    @THEN
    CreateUnit
    owner=IJN
    unit=Marines
    veteran=No
    homecity=Hiroshima
    locations
    57,71,1
    endlocations
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=83
    @THEN
    CreateUnit
    owner=IJN
    unit=Marines
    veteran=No
    homecity=Hiroshima
    locations
    57,71,1
    endlocations
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=87
    @THEN
    ChangeMoney
    receiver=IJN
    amount=-45
    TakeTechnology
    whom=IJN
    Collapse
    technology=87
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=86
    @THEN
    ChangeMoney
    receiver=IJN
    amount=-45
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=85
    @THEN
    ChangeMoney
    receiver=IJN
    amount=-45
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=83
    @THEN
    ChangeMoney
    receiver=IJN
    amount=-45
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=90
    @THEN
    CreateUnit
    owner=IJN
    unit=A2N1
    veteran=No
    homecity=Hiroshima
    locations
    57,71,1
    endlocations
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=90
    @THEN
    ChangeMoney
    receiver=IJN
    amount=-80
    TakeTechnology
    whom=IJN
    technology=90
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=91
    @THEN
    CreateUnit
    owner=IJN
    unit=Artillery
    veteran=No
    homecity=Hiroshima
    locations
    57,71,1
    endlocations
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=91
    @THEN
    ChangeMoney
    receiver=IJN
    amount=-45
    TakeTechnology
    whom=IJN
    technology=91
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=92
    @THEN
    CreateUnit
    owner=IJN
    unit=G3M3 Nell
    veteran=No
    homecity=Hiroshima
    locations
    57,71,1
    endlocations
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=92
    @THEN
    ChangeMoney
    receiver=IJN
    amount=-120
    TakeTechnology
    whom=IJN
    technology=92
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=93
    @THEN
    CreateUnit
    owner=IJN
    unit=D1A2 Susie
    veteran=No
    homecity=Hiroshima
    locations
    57,71,1
    endlocations
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=93
    @THEN
    ChangeMoney
    receiver=IJN
    amount=-100
    TakeTechnology
    whom=IJN
    technology=93
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=94
    @THEN
    JustOnce
    Delay
    delay=9
    CreateUnit
    owner=IJN
    unit=Fleet Carrier
    veteran=No
    homecity=Hiroshima
    locations
    57,71,1
    endlocations
    @ENDIF
    
    @IF
    ReceivedTechnology
    receiver=IJN
    technology=94
    @THEN
    ChangeMoney
    receiver=IJN
    amount=-1000
    TakeTechnology
    whom=IJN
    technology=94
    @ENDIF
    
    ;------------------------------------------------------------
    ; Historical Events
    ;
    ; The following events help carve history through China
    ;
    ;------------------------------------------------------------
    
    @IF
    CityTaken
    city=Peiping
    attacker=IJA
    defender=Chinese
    @THEN
    Text
    ^With the fall of Peiping the Japanese touch off
    ^the second Sino-Japanese conflict.  The city is
    ^lightly defended and falls without much of a fight.
    ^
    ^Peiping, soon renamed Peking by the Japanese
    ^conquerors, falls with no attrocities committed by
    ^the occuping army.  Japanese High Command commends
    ^Generals Kotouki and Kawakishi for their soldiers
    ^Discipline.
    EndText
    @ENDIF
    
    @IF
    CityTaken
    city=Shanghai
    attacker=Anybody
    defender=Chinese
    @THEN
    Text
    ^The best trained troops in China prove to be
    ^no match for the might of the Imperial Japanese
    ^Army.  After months of fighting the International
    ^city finally falls to the invading armies of Japan.
    ^
    ^China has exhausted its best troops for naut.  Nothing
    ^now stands between Japan and the capture of Nanking,
    ^the capitol of China.
    EndText
    @ENDIF
    
    @IF
    Turn
    turn=1
    @THEN
    Text
    ^Further south toward the city of Shanghai, Japanese
    ^troops encounter massive resistance in and outside
    ^the city as Chiang Kai-Shek pours his best German-
    ^trained troops into the defense of the city in hopes
    ^of impressing the foreign delegates of the city enough
    ^to convince their governments to intervene on China's
    ^behalf.
    ^
    ^In a twist of fate, the Chinese air force, in one of
    ^it's rare appearances during the war, attempts to bomb
    ^Japanese cruisers outside of Shanghai.  Missing, the bombs
    ^are accidentally dropped on the foreign part of the city.
    ^The western powers are most unimpressed with the Chinese.
    ^
    ^Japanese generals have noted that it will be impossible
    ^to take Nanking without first securing the port of Shanghai.
    ^The small garrison at Shanghai will need to be reinforced
    ^if it is to be successful.
    endtext
    @ENDIF
    
    @IF
    Turn
    turn=1
    @THEN
    CreateUnit
    owner=Chinese
    unit=Chinese Elite
    Count=2
    veteran=Yes
    homecity=None
    locations
    30,48,1
    endlocations
    @ENDIF
    
    @IF
    Turn
    turn=2
    @THEN
    CreateUnit
    owner=Chinese
    unit=Cavalry
    Count=4
    veteran=Yes
    homecity=None
    locations
    28,42,1
    26,44,1
    24,46,1
    endlocations
    @ENDIF
    
    @IF
    Turn
    turn=2
    @THEN
    CreateUnit
    owner=Chinese
    unit=Chinese Elite
    Count=2
    veteran=Yes
    homecity=None
    locations
    30,48,1
    endlocations
    @ENDIF
    
    @IF
    Turn
    turn=1
    @THEN
    Text
    ^In the North, the Chinese resistance in the Yellow
    ^river valley proves to be tenacious after the fall
    ^of Peiping rallies the Chinese towards the South.
    ^
    ^A new danger faces the occupying Japanese, as they
    ^skirt the boundaries of Communist territory.  Japanese
    ^soldiers now face the combined threat of Communist
    ^guerillas and Kuomintang warlord armies.
    ^
    ^It will be hard to press on and capture the river
    ^junction at Suchow without first cutting off its
    ^supply lines through the North at Tsining and Licheng
    endtext
    @ENDIF
    
    @IF
    Turn
    turn=0
    @AND
    UnitKilled
    unit=Chinese Regulars
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Chinese Irregulars
    Count=1
    veteran=No
    homecity=None
    locations
    41,25,1
    39,25,1
    endlocations
    @ENDIF
    
    @IF
    Turn
    turn=0
    @AND
    UnitKilled
    unit=Chinese Irregulars
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Chinese Irregulars
    Count=1
    veteran=No
    homecity=None
    locations
    41,25,1
    39,25,1
    endlocations
    @ENDIF
    
    @IF
    Turn
    turn=1
    @AND
    UnitKilled
    unit=Chinese Regulars
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Chinese Irregulars
    Count=1
    veteran=No
    homecity=None
    locations
    39,25,1
    39,27,1
    endlocations
    @ENDIF
    
    @IF
    Turn
    turn=1
    @AND
    UnitKilled
    unit=Chinese Irregulars
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Chinese Irregulars
    Count=1
    veteran=No
    homecity=None
    locations
    39,25,1
    39,27,1
    endlocations
    @ENDIF
    
    @IF
    Turn
    turn=2
    @AND
    UnitKilled
    unit=Chinese Regulars
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Chinese Irregulars
    Count=1
    veteran=No
    homecity=None
    locations
    39,27,1
    38,28,1
    endlocations
    @ENDIF
    
    @IF
    Turn
    turn=2
    @AND
    UnitKilled
    unit=Chinese Irregulars
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Chinese Irregulars
    Count=1
    veteran=No
    homecity=None
    locations
    39,27,1
    38,28,1
    endlocations
    @ENDIF
    
    @IF
    Turn
    turn=Every
    @THEN
    CreateUnit
    Randomize
    owner=Chinese
    unit=Chinese Irregulars
    Count=2
    veteran=Yes
    homecity=None
    locations
    42,22,1
    40,26,1
    45,25,1
    endlocations
    @ENDIF
    
    @IF
    Turn
    turn=Every
    @THEN
    CreateUnit
    Randomize
    owner=Chinese
    unit=Guerillas
    Count=2
    veteran=Yes
    homecity=None
    locations
    33,25,1
    37,23,1
    40,20,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Shanghai
    attacker=Anybody
    defender=Chinese
    @THEN
    Text
    ^The best trained troops in China prove to be
    ^no match for the might of the Imperial Japanese
    ^Army.  After months of fighting the International
    ^city finally falls to the invading armies of Japan.
    ^
    ^China has exhausted its best troops for naut.  Nothing
    ^now stands between Japan and the capture of Nanking,
    ^the capitol of China.
    EndText
    Flag
    who=Chinese
    state=On
    flag=0
    @ENDIF
    
    @IF
    CityTaken
    city=Nanking
    attacker=Anybody
    defender=Chinese
    @THEN
    Text
    ^With the fall of Nanking, comes possibly one of the
    ^worst single attrocities comitted during the entire
    ^war.  In what becomes known as the massacre, or more
    ^popularly, the Rape of Nanking, thousands of Chinese
    ^civilians are abused physically and sexually in a
    ^bloodbath that lasts more than a week.  Japanese,
    ^celebrating their conquest of the capitol of China
    ^after a long and hard campaign through middle China,
    ^plunder the city and abuse its citizens for pleasure.
    ^
    ^Soldiers rape women on street corners and in their own
    ^homes.  Men and women alike are taken for target practice
    ^or are used as Japanese slaves.  Over fifty thousand people
    ^are slaughtered by the Japanese during the ordeal.  All
    ^sorts of methods of brutality are used, as Japanese Soldiers
    ^practice their swordsmanship in mutilating innoent Chinese.
    EndText
    @ENDIF
    
    @IF
    CityTaken
    city=Nanking
    attacker=Anybody
    defender=Chinese
    @THEN
    Text
    ^As the week wears on in Nanking, the U.S.S. Panay, a United
    ^States gunboat cruising the adjacent Yangzte, is attacked
    ^and sunk by Japanese warplanes.  An infuriated United States
    ^nearly goes to war with Japan over the matter, the Ludlow
    ^resolution failing by a mere 21 votes in the U.S. Congress.
    ^Many Japanese go to the U.S. embassy in Tokyo to express
    ^regret for the destruction of the Panay.
    ^
    ^High Command views this operation as a strategic success
    ^but a diplomatic nightmare.  They advise you to discipline
    ^your soldiers better in the future.
    ^
    ^The operation was not a complete disaster, as 750 Industrial
    ^Points were requesitioned from your quick capture of the
    ^Chinese capitol.  Nanking's armory and all kinds of stores
    ^were taken before the Kuomintang had the time to secure them
    ^and withdraw them.
    EndText
    @ENDIF
    
    @IF
    CityTaken
    city=Nanking
    attacker=Anybody
    defender=Chinese
    @THEN
    Text
    ^In a reated note, the Chinese have begun to move their war
    ^effort hundreds of miles upstream to Chunking.  The majority
    ^of Chinese industry and government now resides hundreds of
    ^miles away from the front lines.  Be that as it may, the
    ^Chinese army, and especially the Guerillas and Partisans
    ^already in the area present a credible threat until the
    ^strength can be gathered to continue the offensive into
    ^mainland China.
    EndText
    @ENDIF
    
    ;------------------------------------------------------------
    ;
    ; Events dealing with the fall of Suchow
    ;
    ; The following events will put a big flood in China  [img]http://apolyton.net/forums/smile.gif[/img]
    ;
    ;------------------------------------------------------------
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    Text
    ^With the capture of Suchow, the bitterly fought Yellow River
    ^vally campaign has come to an end.  Rather than let the
    ^whole of southern China fall to the advancing Japanese
    ^army, Chiang has ordered the dikes along the Yellow River
    ^to be blown!
    ^
    ^Water, spilling over the banks completely alters the course
    ^of the river, killing thousands and completing flooding the
    ^area for what will likely be months.
    EndText
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=1
    maprect
    24,28,24,28,24,28,24,28
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=1
    maprect
    25,29,25,29,25,29,25,29
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=1
    maprect
    26,30,26,30,26,30,26,30
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=1
    maprect
    27,31,27,31,27,31,27,31
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=1
    maprect
    28,32,28,32,28,32,28,32
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=1
    maprect
    29,33,29,33,29,33,29,33
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=1
    maprect
    31,33,31,33,31,33,31,33
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=1
    maprect
    35,35,35,35,35,35,35,35
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=1
    maprect
    36,36,36,36,36,36,36,36
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=1
    maprect
    38,36,38,36,38,36,38,36
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=1
    maprect
    40,36,40,36,40,36,40,36
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=1
    maprect
    42,36,42,36,42,36,42,36
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=1
    maprect
    43,37,43,37,43,37,43,37
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=10
    maprect
    23,31,23,31,23,31,23,31
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=10
    maprect
    24,32,24,32,24,32,24,32
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=10
    maprect
    24,34,24,34,24,34,24,34
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=10
    maprect
    24,36,24,36,24,36,24,36
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=10
    maprect
    25,37,25,37,25,37,25,37
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    ChangeTerrain
    Map=1
    terraintype=10
    maprect
    25,39,25,39,25,39,25,39
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    24,28,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    25,29,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    26,30,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    27,30,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    29,31,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    28,33,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    31,31,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    30,32,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    29,33,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    31,33,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    33,33,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    31,35,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    31,37,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    30,36,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    29,35,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    28,34,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    27,33,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    25,33,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    26,34,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    27,35,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    25,33,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    28,36,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    29,37,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    30,38,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    25,35,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    26,36,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    28,38,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    29,39,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    26,38,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    27,39,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    28,40,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    29,41,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    28,43,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    33,37,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    33,35,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    34,35,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    35,35,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    36,36,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    36,34,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    38,36,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    39,37,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    39,35,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    40,36,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    41,37,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    42,36,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    43,37,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    44,38,1
    endlocations
    @ENDIF
    
    @IF
    CityTaken
    city=Suchow
    attacker=Anybody
    defender=Chinese
    @THEN
    CreateUnit
    owner=Chinese
    unit=Deluge
    veteran=Yes
    homecity=None
    locations
    27,31,1
    endlocations
    @ENDIF
    
    ;------------------------------------------------------------
    ;
    ; File Change Statement
    ;
    ; The part of the program where we make the User work for
    ; their enjoyment  [img]http://apolyton.net/forums/smile.gif[/img]
    ;
    ;------------------------------------------------------------
    
    @IF
    Turn
    turn=3
    @AND
    CheckFlag
    who=Chinese
    flag=0
    state=On
    @THEN
    Text
    ^High command congratulates you on your capture of Shanghai
    ^before the fall of Winter and before Chiang Kai-Shek could
    ^reinforce his positions around his capitol.  They have
    ^decided that your services as commander are definately
    ^what is needed at the front lines.
    ^
    ^Congratulations--you have successfully completed part one
    ^of Kyokujitsu!  Before you make any more moves, you need
    ^to save your game as "k.sav" and run k.bat in the
    ^Kyokujitsu directory.  Once you have loaded part TWO,
    ^you may load the save game "k.sav" and continue on.
    EndText
    @ENDIF
    
    @IF
    Turn
    turn=3
    @AND
    CheckFlag
    who=chinese
    flag=0
    state=Off
    @THEN
    Text
    ^High command is disgusted that your forces have been unable
    ^to secure Shanghai from the Chinese.  Furthermore your lack
    ^of resolve has convinced foreign powers to intervene on
    ^behalf of the Chinese.  Japanese soldiers in Manchuria begin
    ^to dig trenches for the winter as soldiers in Shanghai pull
    ^out and the Kuomintang reinforce the Yellow River valley.
    ^
    ^High command has decided to rescind your command over Japanese
    ^operations.  YOU HAVE BEEN RELIEVED.
    ^
    ^Unfortunately, you have lost the first part of Kyokujitsu. But,
    ^you can always go back and try again!
    endtext
    EndGame
    endscreens=No
    @ENDIF
    
    @ENDEVENTS

  • #2
    But where's the bold and adventurous use of flags and masks???


    You must be delighted to have reached this point! I eagerly look forward to your final grand travail!

    Comment


    • #3
      And I'm dying to find out what a "deluge" unit is!
      Tecumseh's Village, Home of Fine Civilization Scenarios

      www.tecumseh.150m.com

      Comment


      • #4
        The Japanese call Japan "Nihon" in English, Nippon. Its confusing, isn't it?
        Please Visit:
        http://aow.apolyton.net

        And contribute if you can!

        Comment


        • #5
          When exactly is this scenario supposed to be finished?

          Comment


          • #6
            Last summer

            ------------------
            St. Leo
            http://www.sidgames.com/hosted/ziggurat/
            http://www.sidgames.com/forums/
            Blog | Civ2 Scenario League | leo.petr at gmail.com

            Comment


            • #7
              Quiet You!

              Comment


              • #8
                Time is near at hand my . . . you get the idea.

                Comment

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