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Anyone want to playtest a ToT scenario?

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  • Anyone want to playtest a ToT scenario?

    For some screenshots, check out this thread http://apolyton.net/forums/Forum29/H...tml?date=08:37 .

    Its a WW2 scenario for ToT. The maps include Europe, and the Atlantic Ocean. This version is only playable as the Germans, but I will eventually make an Allied version. The game starts off in April 1940, where Germany invades Norway. I've already done extensive playtesting myself, and have gotten up to Jan 1942. This means all the major bugs have been fixed already. I don't expect anyone to play past 1942 because of the amount of time it would take (although that would be great). The scenario is rather large, including the sound, avis, and extra icon files, but I'll load those to a webpage for optional downloading. The readme won't totally be completed for the playtesting version, because I have not played to the end myself yet. Some files, like describe.txt, won't be included either because they are not finished yet and they not very important.

    Does anyone need more information? If you are interested in playtesting, either reply to this thread or email me at archangel39@priest.com

  • #2
    Hmm, might be interesting. I've been doing a lot of playtesting lately for Hendrik the Great, but I've gotten past the hump of that. And my scenario is coming right along, so...

    I'll playtest for you. I need to get accustomed with ToT scenarios anyways...
    sigs are for fools who havent said enough!

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    • #3
      Lately? Don't you mean the past two or three days?

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      • #4
        uh, well...yeah. But it's lately enough!
        sigs are for fools who havent said enough!

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        • #5
          Well, Archangel, I guess while I'm here I'll tell you that:

          I got the scenario through e-mail, and I loaded it up, but I couldn't play it because I got an error saying it was in an 'obsolete format'. Why is this?

          And yes, I would like the sounds, thank you.

          sigs are for fools who havent said enough!

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          • #6
            Have you downloaded the latest ToT patch from apolyton?

            I'll send the sounds in a day or two, when I get a reply from the other playtesters.

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            • #7
              Which ToT patch is the latest? There's several of them...
              sigs are for fools who havent said enough!

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              • #8
                The one with the biggest number.

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                • #9
                  Archangel, I just bought ToT, and I'll playtest it for you.
                  Nicholas Crown
                  http://forums.quantum9.com/cgi-bin/f...=10&LastLogin=
                  The War of Civilization - An online Civilization text game.

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                  • #10
                    I started your WW2 scenario. I play on deity level, no cheats or reloads.

                    APRIL 1940 - Battle for Norway

                    Germany captured Kobenhawn, Bergen, Stavanger, Narvik, Trondheim and Oslo without any troubles.

                    Suggestions: It's more interesting and accurate if there would be more Allied ships and counter-descents on the North sea (for example landings north and south of Trondheim). Actually British planned retake all Norway not only Narvik and North Sweden (the most important iron-ore resource for Germany).
                    Strange things with Denmark - only city there is Koberhavn! Is my version corrupted?
                    It's good idea to rename World map to Europe and Map1 to North Atlantic (Game.txt).
                    There is also typo in Readme.doc: IL-2 instead of JS-2 (in unit description chapter).

                    More reports later as the war goes on.

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                    • #11
                      Can I playtest it too?
                      my e-mail is mop92832@mail.telepac.pt.

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                      • #12
                        Send it here!

                        tatuahpo@pelu.jns.fi
                        "Spirit merges with matter to sanctify the universe. Matter transcends to return to spirit. The interchangeability of matter and spirit means the starlit magic of the outermost life of our universe becomes the soul-light magic of the innermost life of our self." - Dennis Kucinich, candidate for the U. S. presidency
                        "That’s the future of the Democratic Party: providing Republicans with a number of cute (but not that bright) comfort women." - Adam Yoshida, Canada's gift to the world

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                        • #13
                          MAY 1940 – Battle for France

                          Allies captured Narvik,
                          Germany started successful attack on the western front and captured Liege, Brussel, Lille, Calais, Antwerpen, Dunkerque, Amsterdam, Rotterdam, Arnhem, Reims, Amiens, Paris, Metz, Strasbourg, Le Havre, Nancy, Orleans, Tours, Nantes, St. Nazaire, Poitiers, Le Mans, Rennes, Dijon, Rouen, Caen, Cherbourg and St. Lo.

                          Suggestions: There is typo in rules.txt - Light Pazner. Also you can’t use goto command because urban areas take 0 move points and units always leave from railroad because of them. It’s very disturbing.

                          The Battle for France is very well designed but again too simple for Germans. I didn’t meet any enemy’s tank and plane there. In reality France had more tanks than Germany.
                          Naval battle near Narvik was win by Germany but lets see how things continue...


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                          • #14
                            Thanks Marco! You're the only person to give me feedback so far. Yes there is only 1 town in Denmark. I ran out of cities space! I was looking for the place to name the maps europe and atlantic but couldn't find it. Do you know of the general area in the game.txt that will allow me to do this? I never used the goto command. Do you think it would be better if i changed the urban movecost? I didn't give the allies any tanks in France because they'd end up attacking Germany after Norway is invaded. But don't worry, allied opposition may be light now but just you wait. In Africa, did you remember to conquer Tunisia?

                            dizepam and stefu,
                            thanks for wanting to playtest. I'm going to upload the scenario to a website tomorrow and I'll give you the links.

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                            • #15
                              JUNE 1940 – Battle for France II

                              Germany captured La Rochelle, Angouleme, Bordeaux and Brest. Also I started attack toward Thessaloniki with great armor forces supported by few planes. Naval battle in North Sea is going worse because Allies have superior reinforcements. I decided not to attack British isles but use my divisions for attacking Greece and later Egypt and Middle-East. Against Allied air raids I’ll station many fighters to North France.

                              It seems that events triggered texts appear too early: I got message about operation Sealion at the beginning of June.
                              Golden Age of Philosophy begins in London (!) – you must change the text.
                              Strange that I can move every ship to Atlantic ocean except pocket battleship. Why?

                              You can change the map names under @TRANSPORTOPTIONS in Game.txt file.
                              I use goto command very often when I play WW2 scenarios because the need to move armies over long distances (from France to Russian border etc.).
                              Maybe place Allied tanks to Brest – they use the first turn for reaching the front.
                              I attacked Tunisia with two tanks and lost both! So I wait reinforcements from Europe...


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