The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
The original Civ is the best (read: eaten up most of my time). Sure, the graphics wasn't so hot, but considering its age, what do you expect?
The idea behind Civ is nothing short of genius. The implemention was somewhat flawed, sure, esp. the part about it played like a collection of city-states instead of one country. This flaw has so far been uncorrected in all the Civ-like games.
Civ2 is better in graphics, etc. However, it is simply a rework of the original classic without any revolutionary elements.
CtP simply sucked for too many reasons. Some good ideas. Absolutely absymal interface. Totally unbalancing units (slavers come to the mind). The wonders are just a makeover of Civ ones.
SMAC is almost as good as the original Civ with many interesting twists. However, as far as I can tell this is yet another evolutionary game.
MoO is good. Although it took after Civ but still managed to have a large degree of originality.
MoO2 is more of the same. A refined MOO with some ideas from MoM.
MoM is a take off of Magic: the Gathering. Even the colors of magic are the same. There is also too much stuff to it. A bewildering mix of units. A huge number of spells. An insane list of abilities for heroes. The whole thing seems to be just a big mess of chaos. If Steve Barcia had decided to trim down on the design, it could have been great.
Right now, I get a headache by just thinking about it.
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1-SMAC This game is Starcraft meats Civ, and for a huge SciFi and Civ fan like me that just rocks. Plus, the terraforming and ecology engine is awesome, hopefully Dinosours will have an even more intricate terraforming system.
2-Civ II. Love it for its customability!
3-RR Tycoon I/II(no ones mentioned this!!) Great Economics model at work!
4-Colonization- Someone who appreciates history will love this game, it does a good job with historical realism, definetly can see BR's touches at work.
5-CTP ¿Como? All I gotta say is what were these fiends smoking when they got together and shat out this piece of crap.
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the more you eat, the more you toot" - anonymous
What is so good about MoO/MoO2 anyway?
These games were never released here in Brazil, so I'll never know...
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The best was of course Civ2! Easy customization, tons of scenarios etc.
Civ1 was quite nice at its time, but it had too many flaws. Needless to mention battleship vs phalanx, while the AI could kill you (on emperor level) with about as much units as you can count with a single hand on its funny days. Though I really miss the newspapers. And I liked to see my soldiers parade through conquered cities.
Not as good in Civ2 with just some b/w photos.
SMAC may be nice, but if you're no big fan of Sci-Fi (like me), you won't have that much fun with it. Same goes for colonization, as I don't like this era either.
I can't say anything about CTP. Haven't played it yet. Is it true this game doesn't even have an earth map?
What do you think of Imperialism? I know the military AI was crap and couldn't even defend
its own country or mount a serious attack,I liked the way you could develop you country. Another flaw was that if you had conquered more than about 100 provinces, the game would crah after the trade screen.
Originally posted by Tree on 12-22-1999 04:24 AM
15-CTP ¿Como? All I gotta say is what were these fiends smoking when they got together and shat out this piece of crap.
My favorite Turn based strategy games ever, in rough order are..
1. SMAC and SMAX
2. MOO2
3. CIV2
4. Imperialism
Now, a question for everyone.. I'm a huge fan of turn based strategies (aren't most of us?) and while I'm not abandoning my favorite games, I would like to play something different.. I've played a great deal of them, from Birth of the Federation, to Lords of the Realm 2.. and I'm coming to the conclusion that there just aren't enough good ones out there... I definitely see a higher demand for good TBS's than there are. Anyone have any suggestions for good TBS's that I might have missed? I'm not talking about Civ varients, I've played almost all of them.. (and I find the originals to be the best). Just looking for some game titles that are worth while.
JAGGED ALLIANCE 2!!!!! The best turn based game to come out this year!!! Try that turn based based game... it is nothing like civ at all and is more a squad based tactical game but it's very very good.
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Trim the sails and roam the sea!
Trim the sails and roam the sea!
I'm surprised that this discussion never went back further than CivI to one of its predecessors.
I'll throw in a vote for "Utopia", the old Intellivison strategy game. I'll also throw in a vote for "M.U.L.E.", the commodore 64 game about cornering the market on a distant mining colony.
Both of these games had similar play elements to modern day turn based strategy. They were great fun to play at the time, maybe not quite as much fun as Civ but more fun than a shooter upper of the day.
Wow, I remember Utopia.. used to play it all the time WAY back when. Too bad it wasn't much fun without two people. There was no AI back then.
If we're talking about past games, I really enjoyed the nintendo game (and I think it came out on computer) Nobunaga's Ambition.. that was one of my favorite games ever.
I did have in mind tho, more games that I could buy and run on my Pentium II. (Even if I have to hunt to find them).
As for old computer games that I really really loved that just can't handle a pentium based computer, I loved the old Star Flight series.. (star flight 1 and starflight 2).. way fun games.. not turn based, but the action wasn't really the point of the game, and time passed slow.
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