Hope you had a meeting! Anyway, I am pleased to see the still strong interest in GGS.
About the speed of the UI, I have a 800MHz Thunderbird, so I guess it's not very impressive that it runs fine on my computer...
Any specific work for me as an (2d) artist?
About the speed of the UI, I have a 800MHz Thunderbird, so I guess it's not very impressive that it runs fine on my computer...

Any specific work for me as an (2d) artist?
About the UI demo, I really hope to get some results soon. My school work is at the final lap, so perhaps in a few days I will have time... but I really can't say. Then our 2d-artist Elmo should also get some work, I think...

. In an attempt to clarify this issue so we can move on, I will now first explain how I understood this RTS/TBS abomination, then list the problems I see with it and finally present the system I think we should use, formulated by amjayee.
Amjayee, do you still think this is a valid basis for a model, and if not, I would like to know why. It seems that this baby can do all the tricks Joker's model can do, except that the players would not be able to change orders in the middle of the turn.
Well, I'm glad too that this was settled. Now I can probably start thinking of revising the design doc. 
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