yes the AI is bad and even in impossible lvl, easy to destroy BUT ctp2 like other civs has starting rules like number of nations, barbarians, little or gigantic map...
SO
i propose to post here all the starting rules which will favorise the AI instead of the us!
I dont speak about cheating and give some cities, gold or 2000year at the beginning, i speak of the rules(% of land mass/goods/continent/cold/wet, number of civ, barbarian setting...)
with our experience of the game, our knowledge of the AI and our instinct i think we could have a great challenge in ctp2, the goal is to help/favorise the AI without cheating.
(I think the goal here is not to make us disappear after 5 or 10 turns but make a challenge all game long)
make your proposals
SO
i propose to post here all the starting rules which will favorise the AI instead of the us!
I dont speak about cheating and give some cities, gold or 2000year at the beginning, i speak of the rules(% of land mass/goods/continent/cold/wet, number of civ, barbarian setting...)
with our experience of the game, our knowledge of the AI and our instinct i think we could have a great challenge in ctp2, the goal is to help/favorise the AI without cheating.
(I think the goal here is not to make us disappear after 5 or 10 turns but make a challenge all game long)
make your proposals
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