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CTP II Annoyances

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  • #16
    I agree, that's why I make the last item in my queue infrastructure.
    Somebody told me I should get a signature.

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    • #17
      I find with the queue - it will build military units ad infinitum but with civil units it stops.

      That's the same as with civ2, and the reason I like to add a caravan at the end of the list.
      "Don't know exactly where I am"

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      • #18
        A caravan at the end of a queue in CTPII will continue building just like a military unit would. That's why I usually have some sort of building or sometimes a settler if need be.
        :) :( :o :D ;) :p :cool: :rolleyes: :mad: :eek: :confused:

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        • #19
          Let me check, but I do tend to use the 'default' govenor and check when he builds a military unit, supplying a short queue of my own, it tends to go:

          Science
          Caravan
          Financial
          Caravan
          Misc (defensive or whatever)

          It also tends to save alot of time and allow me to boost the trade & feed back in to everything else.

          But I digress...
          "Don't know exactly where I am"

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