I have been unable to learn "exactly" what the various defensive city improvements do, other than City Walls.
Ballista Towers give an offensive bonus against ground units. Does this apply when you attack out of a city, or when you are attacked, or both? Does it affect bombardment, or ranged attack factors during a battle?
Same thing with Battlements and Flak Towers. If someone would explain exactly what these improvements do, and when they do them, I would be very grateful.
Also, I understand from a strategies guide that normal battles factor in the effects of terrain for both sides. How does terrain affect the attacker?
I guess I need a round-by-round explanation of how a battle plays out. I have gotten different impressions of how it plays out from different sources.
Ballista Towers give an offensive bonus against ground units. Does this apply when you attack out of a city, or when you are attacked, or both? Does it affect bombardment, or ranged attack factors during a battle?
Same thing with Battlements and Flak Towers. If someone would explain exactly what these improvements do, and when they do them, I would be very grateful.
Also, I understand from a strategies guide that normal battles factor in the effects of terrain for both sides. How does terrain affect the attacker?
I guess I need a round-by-round explanation of how a battle plays out. I have gotten different impressions of how it plays out from different sources.
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