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No Wait Command, WTF?

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  • No Wait Command, WTF?

    Am I missing the wait command. It's really annoying to have to cycle through all my units to make sure I haven't forgotten to issue an order when I want my units to stand where they are. I really hope I'm missing it because this is inexcusable if there isn't a wait command, which was present in both Civ2 and CTP1!

  • #2
    your missing the Sentinel command

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    • #3
      Nope I don't want them to sleep. I want to be able to issue an order next turn without waking them up which means I have to find them on the map and click on them instead of using next unit which is how I cycle through units.

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      • #4
        quote:

        Originally posted by Pembleton on 11-16-2000 09:41 PM
        Nope I don't want them to sleep. I want to be able to issue an order next turn without waking them up which means I have to find them on the map and click on them instead of using next unit which is how I cycle through units.


        Trying hitting the Space Bar when you want to end an individual units turn.

        Pyaray

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        • #5
          What is that supposed to do? I hotkeyed space bar to end turn and I put it back to enter and with that change space bar doesn't do anything.

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          • #6
            quote:

            Originally posted by Pembleton on 11-16-2000 10:35 PM
            What is that supposed to do? I hotkeyed space bar to end turn and I put it back to enter and with that change space bar doesn't do anything.


            Well, I have never used the interface in the game. From my keymap.txt file though it's set to:

            SPACE END_UNIT_TURN

            Pyaray

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            • #7
              Argh. The function appears to have been left off the keymap screen, you won't be able to map anything to it from within the game. But you can still get it back on the space bar by using the Reset to Defaults button.

              If you do want to change it some other key, you can at least do it outside the game.
              Open /ctp2_program/ctp/userkeymap.txt, and add a line anywhere that says:

              w END_UNIT_TURN

              to map it to w. Replace the w with whatever key you want.

              Sorry for the trouble, guess no one here ever thought to remap that function :-(
              Joe Rumsey - CTP Programmer

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              • #8
                Ugh....ok, after a couple attempts it worked...Thanks.
                [This message has been edited by Pembleton (edited November 16, 2000).]

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                • #9
                  I think I know what you're talking about...the W key in civ2. Try the "o" key. This selects the next unit that can move on the current turn. That is what I'm using to make sure I don't waste my turns.

                  ------------------
                  Justin Hall
                  Cityhelper.com Travel
                  www.Cityhelper.com
                  (Discount Travel Specialist)
                  Justin Hall
                  Cityhelper.com Travel
                  www.Cityhelper.com
                  (Discount Travel Specialist)

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