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  • city radius thingy

    The new city radius system seems pretty cool, but I'm not sure I quite understand it.

    I took a size 4 city, added up the food/production/commerce values for all 8 sorrounding (including tile improvements). As for the actual city square it didn't say what the value is, so I just added in the normal value for its terrain type.

    I have no wonders that would affect any of this and only a granary in the city (+10% food). As well, none of the citizens are specialists.

    I got a total of 85 food and 95 production in the radius, and yet my city is making 89 food, and 110 production. I don't get it.

    Does anyone have this figured out?

    Also, how do I find out how much food a city needs per turn? Is it the rations (set in the Empire Manager) times the city size?

    Regards,

    DaddyCool
    You're civin' like a fool, but what about DaddyCool?

  • #2
    Haven't got the game yet, but have you taken the type of government into account?
    Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
    ...aisdhieort...dticcok...

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    • #3
      moving to CTP2-Help


      btw, i remember something in the readme about the city manager not giving the accurate numbers due to some complex calculation(including the goverment perhaps?) or something like that

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