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  • #16
    Interesting thread MKL referred to indeed. That'll teach me to start posting without reading everything ever posted before

    Realising that some might find this a futile exercise (but similarly, whining about the quality of the computer opponents (hmm, AI is fewer letters doesn't appear to be very "useful"), it does make me wonder if the very experienced CIVers don't also play with "predefined templates". It appears from several posts I've read so far that this is the case. Some play to get to a certain military level and then beat the doodah out of everybody else, others mention lists of must have improvements, wonders, etc. I'm sure there are people that use guidelines as to how to use tile improvements (especially early on with limited PW available), etc. etc. etc.

    It does, however, mean that one has to assume/hope that Activision are indeed convinced (as I am) that quality is what makes you sell quantity... even if it is in CTP3.


    ------------------
    Nostalgia isn't what it used to be
    Nostalgia isn't what it used to be

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    • #17
      There's so much on Apolyton you can't be expected to have read it all, even if you had've been here for a long time. This thread was actually out of Civ3 Suggestions, rather than CTP2.

      Referring to past threads is what us old-timers are for. And I'm nowhere near as old as some.

      It doesn't mean that we can't complain about poor AI. There are certain standards we'd like to see... I guess I was just trying to give perspective to some of the people who expect the AI to do near-to-impossible things.

      ------------------
      - MKL
      "And a sun that doesn't set but settles" - Augie March
      Shameless Plug: http://www.poetic-license.org ............. All welcome.
      [This message has been edited by MidKnight Lament (edited January 10, 2001).]
      - mkl

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      • #18
        hi as i said in a previous post. activision makes shanghai dynesty2 which has 4 types of mahjongg and let me assure you that the japanese verion of mahjong is the most complex with tons of variables. it has superb ai. if the ai in ctp2 were half as good the game would be awesome. if every incarnation of civ were a little stronger than the last ctp2 would be great.remember the japanese game of
        go has been programmed for the computer, not really strong yet, just the fact that a program with over a trillion possible moves can give at least a mediochre play a good challenge means a game like ctp2 can at least be made challenging.

        tom

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