The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Go to Userprofile.txt and on the line that reads "number of civs" change that number to some number + barbarians. That is an "18" means 17 civs, including your own plus the barbarians.
If you want civs with revolutions to split into another civ and not become a barbarian city, then change "maxcivs" to some number higher than the "number of civs" value.
You might want to check other threads that report some problems when the number of civs exceeds 32.
OK, so the max radius is basically four, but because for some reason diagonals are counted as two not one you can claim that the influence can reach five tiles away.
so instead of
--111--
--101--
I guess the reasoning is that because the diagonal length is longer then the model should be
--212--
--101--
It's not that big a hassle in the game, now that I have been playing a bit and so have a better feel for the cities and their growth but its just one of those things that make learning the game more frustrating than fun, with a manual that is so bad. Why couldn't they just say the influence will reach a four tile radius if that is the case.
Whether Tanks should load is arguable. Somehow I think that was a mistake in the Units.txt file. But it says Tanks are a 'Small' land unit, and thus can ride in the choppers. I do it all the time.
I actually managed to stumble across it on my own in the end when playing with that text file, but thanks for the help. I haven't had much time to investigate this stuff thoroughly recently you see, but thanks
Speaking of Erith:
"It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith
How can I transport a diplomat over water. I have attempted to load a single unit on both a fire trireme and a ship of the line with no luck. Help please!
Yeah, I thought tanks wouldn't load either from what I had read here. Surprise, surprise, I've got a cargo heli with 4 tanks on board as we speak... They inadvertently got picked up because they were asleep in the city that built the heli! I know settlers work too!
I ran into this "problem" last night. Over and over again I was trying to load a knight onto a Coracle and I must have gone through 3 turns before I realized what was going on. I had forgotten to unload a unit I had on the coracle before and so... well, duh.
Might be your case too so check to see if you have a unit already on it that prevents you from loading more.
Comment