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Preview: Day 3

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  • #16
    Markos, you have right: the screens which give us all kind of informations and the manager screens (city, army, production, etc) were greatly improved. It looks like Activision did finally a great job! They reduced the micromanagement and increased the quality of empire-management!

    This game looks better and better, with every daily Apolyton Preview! I didn't see so many "smilies" on Apolyton for centuries

    Markos, how good is this new resource-gathering system? Beyond the fact that reduces micromanagement, does it work well?

    Oh yeah, that Ctrl+S, Crtl+L feature is just great!
    "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
    --George Bernard Shaw
    A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
    --Woody Allen

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    • #17
      Give us a screenshot of how the player can overview what city-improvements/wonders/units any indevidual city have already constructed.

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      • #18
        About the pop cheat thing.

        In diffDB.txt CTPI had:
        AI_TECHNOLOGY_COST
        AI_PRODUCTION_COST_ADJUSTMENT
        AI_GOLD_ADJUSTMENT

        With different values for each difficulty.
        Anyone care to guess what they did?
        Here's a hint. Values were > at easy levels and < 1 at hard levels.

        Oh and I could have sworn I saw a pop cheat factor while trolling through CTP files but I can't find it now.

        I guess what I'm saying is... no big deal.

        Gedrin
        [This message has been edited by Gedrin (edited November 10, 2000).]

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        • #19
          oh and while your at it, could ya list Each and every unit in the game, tis stats, and the Teck to discover it, the entire teck tree, all of the City inprovments and their stats and tec needed to discover it, (oh! and dona forget the to put up pictures of every unit in the game!) and Every Wonder of the World and their Stats and tec, and Each and Every tile inprovment,

          hmmm did i leave anthign out??

          Oh yah! Screenshots of every thing, and all of the movies!
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          Just kidding!
          [This message has been edited by Drakenred (edited November 10, 2000).]

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          • #20
            quote:

            Originally posted by Drakenred on 11-10-2000 02:22 PM
            Just kidding!
            [This message has been edited by Drakenred (edited November 10, 2000).]


            And I thought you were being serious.

            ------------------
            - MKL
            "And a sun that doesn't set but settles" - Augie March
            Shameless Plug: http://www.poetic-license.org ............. All welcome.
            - mkl

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            • #21
              [quote}
              from Markos review
              I did manage to crash CTP2 btw(now some people can go to sleep), when I tried to start a game with 32 civs on the World Map. Apparently, a new version of the scenario file must be created for 32 civs. I'm sure someone will figure it out...
              [/quote]

              Look, I don't want to come off as being no more that another nay-sayer for CTP2, but I hope you mean someone at Activision, Markos?

              ------------------
              Big Dave

              Fool me once, shame on you.
              Fool me twice, shame on me!
              Any flames in this message are solely in the mind of the reader.

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              • #22
                quote:

                Originally posted by Big Dave on 11-12-2000 11:59 PM
                Look, I don't want to come off as being no more that another nay-sayer for CTP2, but I hope you mean someone at Activision, Markos?

                you nknow very well that activision does not support anything that has to do with over 8 civs Dave...
                now, Activisioners, that could be another thing

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