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What make a mad scientist?

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  • What make a mad scientist?

    I've been very impressed with the gameplay of the medmod - love it so far.

    My question - I've noticed that my science factor does not seem to be related to anything I can figure. It dosn't seem to follow the money that a city generates - I've seem lower-valued cities making more science than more profitable trade cities.

    Any ideas on this?
    Bluevoss-
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